Some people use their words really well.
Other people, like my mother, use words a little like a garden hose. A constant stream, and if you try to plug it and fail, it only makes the stream more powerful. She mostly makes everyone cold and miserable if she’s left to just kind of flail around, but if you aim her at something worthwhile, she does some good work.
I don’t think people have a certain amount of words each day. We all colloquially have days where we say practically nothing and then days where we’re constantly trying to talk our way out of things. Drink a glass of water or two and you’ve got another hour in you.
My writing progress so far:
Chapter 6 of my unreleased project just hit 24,000 words, pushing the whole project up to 85,000 so far, I think. I got all the orc stuff out of my system, and now we’ve got to design a few different approaches to storming a dungeon. I keep thinking “I’ll stop here and just post what I’ve got” but I don’t want the demo to just kind of end mid-chapter, so I’m pressing on. There’s a lot of really fun stuff I’ve got planned in this chapter that I want to do towards the end, so that’s what keeps me going.
I also keep getting distracted with the prospect of going back and adding cool stuff into the previous chapters. I’m using a “tag” system which will become clear when I post and I keep thinking of new tags to add. I want there to be a lot, but I have to draw the line somewhere. I think 23 is as good a stopping point as any other number.
One thing I’ve burned myself on is writing chapters that the player can straight up skip, and other kinds of one-off scenes that only occur if some obscure set of *if statements is triggered. For example, if your character’s mother is a shapeshifter (one of three options at the start of the game) and you don’t accidentally get her killed, and you also manage to rescue her husband, then a scene is unlocked where someone asks her why she doesn’t just shapeshift into a younger version of herself. If all of these conditions are met, you get a pretty touching scene between her and her husband as she explains her reasoning for choosing to grow old alongside him. Very easily missed.
Plus, at the end of a few chapters, you have the option to see what the villains are up to, and of three potential scenes, you only get to see one! So much writing that people simply will not be able to see in a single playthrough. Ridiculous. Why do I do this to myself?