I’d be remiss if I didn’t take the opportunity to rain on everyone’s word count parades. How many of these games (in particular Hosted Games of extreme length) are efficiently coded such that text isn’t repeated several times?
I can only speak for games I’ve reviewed myself or edited myself in terms of word count efficiency, but I do think it’s notable that it’s a criterion in the Choice of Games contest. Namely, if you turn in a 100,000 word game and didn’t use *gosub but repeated the same 50 words five times…I’m going to find it difficult to score that game well in efficiency.