Not exactly a character sheet, but a document that lists characters’ personality, motivation, relations, flaws, the stuff. They’re fictionalised counterparts of real historical-domain characters, so I can’t stray too too far from that.
There’s a major hierarchical difference between the player character (bastard of minor gentry) and the politicians he’s allying himself with (princes and dukes and very rich people in general). They’re practically untouchable. Plus, the player character is already on pretty thin ice due to their notoriety, but given some clemency to prove their worth by either one of the two politician royal dukes in the story.
Still need to figure out how exactly the allegiance changes and backroom dealings and poaching strategies are going to work in narrative though. I want the possibility to do deception two layers deep (for when the player character allies with Stuart - undermine both the Whigs and the Tories, while appearing overtly Tory even if you don’t like them). That third option is a headache!
Going to do just that. Hopefully less tangled tomorrow…
History dump
This was a time where only 1% of the population–wealthy landowners–could vote, and the way politicians sway them to vote for them is by hosting the biggest parties or giving the fanciest gifts - in other words, who has the most money to throw around. The politicians are princes, dukes, and even the very lowest would be stinking rich industrialists or bankers. Nobody cares if they have bastard children, use laudanum, or other so-called minor problems like that. A lot of their life is already in the public eye anyway, at least within those circles of people rich enough to vote.
Meanwhile, the player character is the small fish trying to swim amongst the big fish. He’s the bastard child of an impoverished baronet. He has gotten into trouble before from past association with a fringe party (which is ironically what gets his foot in the door with either of the two big powers–Whigs and Tories–this time, or gets him recruited by a shadowy third party–Stuart–that promises big) that bungled an assassination attempt against the king. Father bailed him that time but that’s not going to happen again.
It’ll be a game of guile to get your way, not blackmail. As for the royal dukes, they’ll be the “contact point” for the player character for either party; one has an “illegitimate” (it’s complicated) son, the other has a son who’s blind, I suppose that could get played in some way? They’d likely exist in-universe anyway, but I haven’t seriously considered what to do with them.