An interest check is a post centred around the ‘interest’ of a proposed hosted games project.
Before I begin I should clarify: this topic is about the nature of interest checks, it is not itself an interest check for a WIP (work in progress).
Interest checks have become commonplace on the choice of games forum; so much so that they’ve become an entire category of their own.
Now I’m not here to say that an interest check is an inherently bad thing in fact it can be useful to an author in a number of ways:
- Gauging the interest of a given audience.
- Getting feedback on some potential problems an author may face when creating such a project.
- Interacting with the audience of a particular genre that understand the project you are attempting to create.
However there is a pattern of behaviour with interest checks a pattern that the folks at Choice Of Games appear to have recognised in their tips for posting WIPs.
Quoting from their ‘tips before posting’:
“If you’re posting a new work in progress, try having a demo ready before posting. Authors who post their thread with demos are far more likely to complete their game in the end.”
This advice is given for a reason. Because it’s true.
It is sadly the case with a lot of interest checks.The idea, regardless of the response it receives fades into obscurity never to be seen again; because this is the inherent problem with an interest check.
You are pitching an idea and an idea is just an idea, it isn’t a finished product it isn’t a demo, it isn’t an excerpt from your writing in the world in which you want to set your story it’s almost nothing for a potential audience to even work with.
So of course many will say ‘that sounds interesting’ or ‘i’m looking forward to it’ because so many interest checks are so lacking in content anyone would want to know more; only when it gets down to it, when the ‘interest checkers’ have to write their story do they likely find how difficult it is to write an engaging multiple choice story with different endings character interactions and romances where every conversation must have multiple outcomes in order for it to be engaging. it’s not easy; what is easy is to say your going to do something like it is with interest checks.
If any of you desire you can simply search ‘interest check’ to find a plethora of unstarted, abandoned and forgotten ‘projects’.
In short Interest Checks have a number of problems:
- There is no demo
- The ‘interest checkers’ often haven’t made a serious attempt to use choicescript, the programming language used to make these games and have little to no idea of the amount of work required for the project. Hence why they often don’t include a demo
- They haven’t got a clear idea or plan. They are vague and open ended lacking in a clear pitch of their idea.
Therefore I believe that ‘interest checks’ should aim to include a number of things as a bare minimum (and I mean bare minimum):
- Firstly if you don’t have a demo you should have an excerpt of your writing from this story in the tone and style we could expect to see in the main chunk of the game.
- A Synopsis, it’s the thing you find on the back of a book it gives you a plot outline and a rough idea about what the story is about without ruining the story. I think for this reason when a synopsis is included it is often a little too vague for fear of spoiling the plot, it’s important to consider when writing your synopsis the right amount to give the audience however I would say that too much is better than too little.
- A well thought out plan for the game. The stat blocks, characters, themes and this shouldn’t be a list you should go into some detail about what you are planning, how they are connected in game and more importantly how you are going to do it.
Interest checks shouldn’t be ‘Idea Checks’ they should be a well thought out pitch for a project that you have a genuine interest in carrying out and before you pitch the idea you should know how to deliver the project; that means trying out choicescript, perhaps making a short story with it, it means doing some writing; writing about the world, the characters in the game.
It’s a lot of work to write a good interactive story and I have nothing but respect for the people who make these games.
I’m also curious what the people on this forum think. Do you agree with me on how to improve interest checks? do you have more ideas?
I’m also curious if anyone can give me an example of an interest check that has become a hosted game. I’ve had a look but been unable to find any exemplars I could use.