Hi! I’m working on a ChoiceScript game and I’ve run across a problem. In the beginning of the game, players have the option to help a stray dog. Doing so will have an impact on the game later in the story, but in the mean time life will continue on as usual. How do I “store” that decision away so I can implement it later?
Sorry if this isn’t clear, I’m not sure exactly how to explain it.