I have been trying to fix this for an hour
i am useing a true/false vaule to give the player certain atrubtes like the honorifics they use, in the case of whats falling out is the honorific Dr.
I had it set as the label statement of everyother time I needed to use that answer, after it didn’t work I tried flipping it so it was a goto and not the label, but that didn’t work either
the part of the code in question looks like this
#I am not a woman or a man, I use they/them pronouns
*set they true
Nice to meet you Mr. or Mx. or Ms. or Dr.? what honorific would you like to use?
*set mr true
*set mx true
*set ms true
ok just a few more things, how old are you? (this will effect romantic options)
#I am a child
*set Child true
#I am a teenager
*set teenager true
#I am an adult
*set adult true
from what I can see it should just continue onto the age section but its not, what do I do?
For any #option to be considered valid it must ultimately end in either a *finish, *goto, *goto_scene or *ending command, and before the next #option in the list.
I assume your code is not working because your choices are not ending in a goto.
Besides that, I’m not really sure why you are using boolean values to set honorifics? If you store the honorific itself as a variable, it’ll be much easier to use it later. The way you’re going about it, I assume you’ll have to go through a lenghty if/else every time you want to know which honorific the player has chosen.
CS has a requirement that you always need to have a *goto, *finish or *ending at the bottom of *choice options and *elses. So you need to have one on yours to go to a *label even if the *label is right below where you are.
To add to the answer above, its possible to disable this *goto at the end requirement by using implici_control_flow.