I have a 170,000 WIP which I am currently debugging. The first 40 percent of the game is relatively bug free but you currently can’t play the game to the end without it crashing before you hit the halfway mark. I’m hoping to have those remaining bugs cleared up in 3 or 4 weeks.
Which brings me to Playtesting. I’ve designed and published a number of games and this stage of the project is really important to me. My intention is to submit this for publication on Choice of Games Hosted Games label.
Should I simply continue updating the game to the original thread I created for the Demo back in March or should I do a closed private playtest?
Should I be giving playtesters a list of questions I want answered or be more free ranging and hands off?
Here’s a link to a demo of the game I’m going to be playtesting.