I have been wondering about this for quite a while now. How long should your text be in general before you use a *page_break?
Personally I find frequent *page_break quite annoying when it is done for no reason at all and I also don’t like to keep swiping for longer text screen (unless it is extremely interesting like Lords of Infinity).
Should I strive for moderation in text length per page or should I have both, longer text per page and shorter text per page?
What will provide in your opinion, a better experience and would it differ from platform to platform? (e.g. Smartphones, laptops, tablet etc)
I do a page break at the end of every chapter. If there’s a significant change of scene in the middle of a chapter, I’ll add an extra line and put a centered hash in the middle of that line to signify that break. That’s usually a break in time showing that, while the two scenes are related because of the action in them, there’s a significant period in between the events of each. https://printsbery.com/cards/thank-you
Since choices help break up blocks of text, the hard page breaks can be used a little more at your discretion. In the games I edit, I usually see them used to break up different scenes: you’ve traveled somewhere, some time has passed, you’ve entered the nightclub, the person you were talking to takes their leave, you’re onto the next task of the day, or there’s a humorous smash cut. Those are all good spots for page breaks.