Hint pages- good or bad thing to include

Nocturnal showed me how when I was noob :smiley:

But you’d tweak it to suit your purpose. So unlocked could be “hints” or whatever you want to name it. So if they enter the correct password you could write “Hints can now be found in the stat menu” . In the choicescript_stats.txt you’d have something like *choice or *fake_choice, then *selectable_if (hints) #Continue to hints page. *if should also work if you don’t want it to show up at all. The way you mentioned would also work. (Use a similar coding in my other wip) :smile:

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