Guide To The Midnight Saga: The Monster (Released)

Thank you so much

The amount of time spent in Keeper’s timeline in act 3, should it be more OR less?

The amount of time spent in the Keeper’s timeline only matters for the stats ending.

You’ll get more time if you patrol with K and L, patrol with K and A, and do 2 rounds of patrolling alone.

Anything under 120 hours causes Zhan to escape, anything over or equal to 120 causes MC to capture Zhan. This only matter in the stats ending.

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Not stressing, just a little confused, because I wanted to choose perfect ending for my mc and I couldn’t find it. I guess I’m just dumb :laughing:

Thanks for explaining everything in detail.

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When does Benny appear in the story ?
I just unlocked Mr oddball house and I thought he would be there or with our missing nephew

:sweat_smile: Never mind I found him.

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RIP Karel xD

How much friendship with him I need? My MC was eager to save him, but K died anyway.

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lol… for the stats ending you need at least 80% and you also need to agree to save Kar when asked if you want to help at the beginning of act 7. Below is the code. Maybe I’ll lower it to 69 on the next update. :sweat_smile:

*if ((Friendship_Karel>79) and (save_kar=true))

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:neutral_face: well, screw Karel. I like being mean to him too much :laughing: and that certainly doesn’t add friendship points.

that would be nice

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I’m absolutely hooked and waiting eagerly for part 2 of this book
I finished reading the demo of book 2

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Okay…thank you so much

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Recently did an interview with some lovely people at Wordedly. Check it out if you want to know more about my stories and me. :two_hearts:

Interview.

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Awesome! It was good to get to know a little more about you and your process! It’s exciting to hear you have another game almost finished, too.

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Thank you. :two_hearts:

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I’m a real addict and I’m looking forward to part two of this book.

TweakBox Tutuapp

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In case you’re not aware, this is the thread for the B2 WIP:

https://forum.choiceofgames.com/t/the-midnight-saga-the-hunters/115018

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