This game will focus on the relationships of the characters. if it were another game where the theme of the game is more important than the romantic interest of the player, I would not mind letting the player choose the gender of romantic interests. but in that game, the romantic interests are going to be fundamental
The reason I started thinking about it was wayhaven.
Maybe it’s just me, but when I played Wayhaven and chose to like girls, it was obvious to me that when the author created the brave team, the author thought of them as male.
If it were a game where romantic interests were not so important, maybe I should not have noticed, but that’s not the case.
your name, your gender, your sexual orientation, your likes and dislikes are part of who you are. With the characters it’s the same thing.
That’s why I decided to do four different routes depending on the gender and sexual orientation of the players.
It will give a little more work, but it will be worth it.
Ohhhhhh, so that’s where “Real Men wear Pink” came from. Is there a “Real Woman wear Blue?” Teehee.
I’m sure we must come from very different places. It’s not like girls AREN’T interested sports int he like, but as a whole, there are certain things especially for a story like this where genderflipping will still seem like girls with the “he” and “him” pronouns flipped.
Yeah, these ones summed it up nicely for me.
Far less common tho.
Well it’s kind of obvious. A grown man flat out giggling, A girl who actively hangs out with her guys, And certain mannerisms and such that spell. “Oh, so the Author’s canonical gender for this character was X. It seems a bit inconsistent.” This also goes with background, Yes a boy who loves to go into the field to pick flowers and hang out with his mother and is into nursing can happen. But the dialogue gives it away that the character was meant to be a girl. Examples tho.
On that note, thank you for giving yourself extra work. The fact that you didn’t need to, but did is cool.
Really? I’m not really a big Wayhaven fan, but that’s really something I didn’t notice much.
I think it may be that the MC got forced in a more passive role that can give somebody who is used to certain ideas of courting people of another gender the idea that the MC was supposed to be female, but…well that’s mostly a problem with how rigid the MC was, not a problem with the ROs, who at least for my pansexual ass worked fine no matter the gender (but I was also in the boat oft those that were fine with keeping the introduction scene for F the same no matter the gender, as I thought it did fit her character…as far as I remember the male audience disagreed mostly ).
But if you think it didn’t work, why don’t you see it as example to get to know why it didn’t work and well…make it better? That way you could create a game with a bigger audience and would become better at working with choice games as medium from an author perspective.
There are more of them (in the EU at least) the prize money is higher, as is the pay and career profile of male models (the industry male pageants most often feed into) and our commercial television actually pays some attention to it now. It all still pales in comparison to the female side, that’s true, but considering that two decades ago our public television broadcasted mr. Venezuela as a “cultural” event and that was it there is a definite rise in the status of both male pageants and male modeling in general.
If the curves happen to be when looking from behind, that could be okay… uh, I mean, right, but I agree that’s a sign of not thinking it through (have you seen that? )
How different are you talking?
I haven’t read Wayhaven, so not commenting on that— I’d say generally, the only times I’ve felt like gender-flipping characters seemed to be “more” a certain gender than another is if I’m reading code and I notice that the code uses one version of their name as the variable. Like in Slammed!, Ecstasy’s variable is ${evelyn}, so it felt like they were primarily more “Evelyn” than “Evan” and I had a hard time reading the character as “Evan” after having seen that.
Could also be a matter of what you attribute personality traits to. Like if someone sees a girl doing something feminine and thinks “this is what girls are like,” or if someone sees a girl doing something more masculine and thinks “that’s just what she’s like.” I think this ends up applying to gender-flipping characters… if you write a non-flipping character who is less gender-conforming, people might just think “well, that’s how that person’s characterized,” but a character written the same way who is a flipper might be interpreted as “that’s not realistic to their gender.”
I’d definitely say that’s cultural, too. When it’s considered manly and genteel, men will promenade and strut—just like French aristocrats a few centuries ago.
The giggling thing ties in with that thread@RenaB linked earlier ties in with this a lot.
Not having read Wayhaven, this makes me want to know, if it’s not a spoiler, what happened that people wanted to change
Oh it was about F giving MC a hand kiss. For Farah there were people that said it seemed weird to keep it. I to this day don’t understand that, it seemed charming for me an fitting for the character too. I think it indeed got changed in the end though. Too much crying about a female RO acting gender non-conforming. (sorry it just seems a bit stupid for me)
Yeah, but even if is considering the…roundness of the behind () usually “curves” are not how someone refer when looking at a male body, at least in my experience… I’ve seen stuff like that in games, I think this was in SoH 2-3, I can’t really remember.
But I had “felt” the genderswapping in other games too, sometime it was an impression given by how a character act, mostly.
To be fair, you could have the same effect with a kiss on the cheek depending on your MC’s personality. I don’t think a kiss on the hand is stretching it too much.
You mean how the MC always commented on how big Momoko’s boobies were, and how voluptuous and curvy her body was?? LOL. Or did that only pertain to the MC?
Actually, it was with Toshio…I remember being more than a little in “wtf…?” camp when that happened. It’s been some time now, so I don’t remember the exact moment, but I had already been annoyed and eyerolled away the thing about my straight Akane being so fixed with Momoko boobs.
I never even would’ve thought a hand kiss was masculine in the first place I mostly just associated it with old-fashioned and elegant (and vaguely creepy this one time I experienced it in real life, but that was creepy for other reasons )
Oh, yeah, I was kidding around (though there should be some curve back there, certainly )
I heard about stuff like that, yeah It’s really uninviting for people playing characters who are not into women. I don’t look at those any more than I’d look anywhere else
I have to agree. It took away some part of Farah’s personality now that they took it away. =/
I can’t comment much on this because I only played one male MC playthrough. But if you think something is missing/in need of correction in your perspective, you have to improve it in your game. Sera admit in the TWC novel-verse, Team Bravo was composed of Adam, Nate, Farah and Morgan iirc and the main protagonist was female.
In my observation if you plan their gender set from the get-go, you tend to write it that way but some authors are flexible enough that genderflipping do work with help from people here. In the end if you’re not happy with it, don’t push it to cater too much to your audience because readers tend to notice it when it is forced into the story and overall, this is your story.
Oh, heh It was part of my one gay bar experience, which given that I don’t drink, and also wasn’t 21 yet, was a bit of a weird experience already, and the hand-kissing guy there was rather unsettling Also kept putting his hands in my hair, which was the weirdest part (I mean, okay, I had agreed to dance with him, and was quite happy to dance with him, but I did not like the rest of that )
Um, but in case you’re worried, I just left later, and he didn’t follow me or anything, so everything was fine
(It’s just sorta given me a rather unfortunate association with hand-kissing )
Hold up… you’re saying that the hand-kissing character was originally female, and people were complaining that the female version of an originally female character didn’t seem female enough? nnnnnnggggggghhhhhhh
Oh yeesh… That does sound rather creepy. When I go to public places like parties and such which I rarely do (or don’t anymore lol) I’ve always went with others. But yeah, sorry that you had that experience lol. I couldn’t deal. I’d flip out.
Uhm… Every MC is per definition silent (we are making text games, here). And sabers of inifinity’s mc is one of the more defined mc’s of the bunch:
Always male.
Always a soldier., which means there is some opinions he always have.
Always ‘low’ nobility, which means there is certain opinions he just has.
^The above all three makes the protagonist ‘non’ silent and non blank slate, and I know that because all three leads to certain small things that usually turns me off a protagonisst and makes them outright boring for me, which is why I never continued with the series.
As for Community College Hero. Well the MC is always a go getter who dreams about being a hero, works hard (the talent options) and doesn’t let a small things like ‘no power’ stop them. This also too apply certrain personality traits.
And as @Willow_Felya_G said the MC of samurai is written as someone who has an interest in girls.
You cannot write a ‘silent protagonist’ in the meaning of a blank slate. And if you write a protagonist who only says something when the player picks it, then you have written a protagonist who don’t speak much (which again implies character.)