As I work on my story a few thoughts have caused me to pause and ponder. So I am looking for a little input from the group.
As I start to develop the keep in which the player work their way through I find I want to give the players more freedom in how they explore it. Instead of making them follow a certain path. Question one is do you as a player enjoy more freedom in how you progress in game, or do you like a set path with several puzzles you must solve or work around.
Second question, being fairly new to the program. What kind of nightmare would I be getting into trying to code a more free roaming of the game?
Lastly, I want to ask the more experienced programers. I have four races, each with four class to choose from, also magic, armor. And weapons. The chioces are very considerable. What are some good tips or methods you enploy for tracking all the options.
Thank you for your feedback