FYI This mod causes the randomtest and quicktest not to work.
That's the case with all external scripts, since randomtest and quicktest a. don't expect them (external scripts (other than the default CS ones)) to be there and b. (if the mod uses a custom command) don't recognize the command. If I may make a suggestion, why not have two CS folders? One with mods installed and implemented and one without, that way you can use quicktest and randomtest on the vanilla folder and use the modded folder for the actual game files.
That is a great idea. I will do that. Thanks
Does this affect quicktesting and radomtesting for anybody else, I've noticed that they don't work after I installed this mod.