So, I sort of posted this in another thread, but as it was sort of for something else, figured I would start a thread directly about this, just in case.
So, currently I have a bunch of *if’s involving highest_relationship, variable is highest_rel
Right now. When I run my game, it skips the variable, even though the relationship variable in the stats bar is correct.
I am not quite sure what’s going on, as the code seems good, some nice people on the forum had a look at it. Anyway, I’m not sure what’s going on, and since for now, the part of the book I am running through is pretty highest_relationship heavy, so, yeah.
Here is the code in the game:
"Get up!" This ${j_name} snaps, now right in my face as she grabs my left arm and starts to tug. "I don't have the time or patience to answer questions right now. Ask when we get you out of here."
I yelp, tugging my arm back out of reflex as my head automatically turns towards $!{highest_rel}, in the hope that ${t_they} can please tell me what the hell is going on now? Sometimes, like right now, I really hate being blind.
Though I am more focused on the fact that
*if (highest_rel) ="t"
judging by the direction of ${t_their} voice, I think ${t_name} is in the group that is standing with me? "Huh, wouldn't have thought that would have that much of an affect on me, seeing as I really just met the ${t_person}." I think.
*goto bloodwatch2
*if (highest_rel) ="l"
that at least by the footsteps, ${l_name} appears to be in the group that's standing with me. My muscles relax slightly. After all, the ${l_person} did directly help me once, so perhaps ${l_they} will do so again if it comes to it? I hope?
*goto bloodwatch2
*if (highest_rel) ="n"
that judging by the footsteps, ${n_name} appears to be in the group who is standing with me. Also, should I be surprised, given how we first met that I feel relief at this fact?
*goto bloodwatch2
*if (highest_rel) ="d"
that by the footfalls, ${d_name} seems to be in the group currently standing with me. Well. That, and the fact that 1 side of my face is quite a bit hotter than the other, so there is that. Still though, nice to know someone cares.
*goto bloodwatch2
When it gets to the string or the *if’s, it seems to just skip it. I can put the code for the highest_calc, and the stuff I have in startup if that’s the issue.