Concept/no plot.. Alternative real life path?

Well I have been guilty of starting things and not finishing them. So now I have sort of a concept, meaning that I picked two things I want to combine and make a story about, but I have no plot.

I however been thinking and you know gathering stuff here and there, but I still need advice.

This game is more about you as a person and what you want in life after you finish high school.

For example: One of the path in the games is a person who is more greedy/power hungry/career oriented. A person who wants to rise to the top of a corporation and doesn’t have time for love.

While the other

The second path is about a person who is more out there to search for romance and make a family and try to find that happy ending.

But what about another alternative. I mean if you’re not career oriented and you’re not out there looking for love, then what would you want to do?

Explore the world? Devote themself to charity and goodwill?

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Writing a game that branches heavily can be difficult and often times makes a play through seem short even though the total game may be lengthy.

I suggest to find a setting that is unified at the beginning and branches later on- like a college student wanting their MRS degree or wanting to get an internship and start a business. Both branches would have the general college student main trunk of the story before the branches and be easier to write.

I don’t like how the goals are so linear. Why can’t a person want live, but not want kids?

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Friendship is a big motivator. So is learning. Or even making a family without romance; adoption, for example.

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Going along with this, found families are really important for those of us who, for whatever reason, lack a biological family. Creating your own long-term support system out of friends and mentors takes time and effort, but it’s every bit as real as the traditional nuclear family model.

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I’m actually thinking, isn’t there a VN where the main characters are a homeless found family?

If you’re thinking of “Family Project” (Kazoku Keikaku) it was more of a dating sim. It had a lot of potential, but unfortunately there wasn’t much interaction between the “family members” after the intro.