So, I am trying to input a choice that specifically hinges on another choice.
I will put the two choices here, though not the code since currently the code is not as important as just an example of how to do it.
Either you send skeletons into the trees, or not.
When attacking the Elk things, if you have skeletons in the trees, you can order them to shoot the elk.
However, when I attempt to do “*if skeleton _tree, it keeps saying “bad label.
Here is the code: Hopefully with the correct pre-formatted text:
#Send skeletons up the trees. *goto skeleton_tree *label skeleton_tree Label text here. #attack the elk things. Choice text here. *goto attack-elk *choice *if skeleton_tree #Order your troops to fire on the elk things. Option text here.
So, yeah, not exactly sure what’s up, also not Turkey sure if *if, can be used with labels, since in the guide it is made out to work with variables mostly.
So, if anyone could please assist, that would be most welcome.