Choice of Rebels: Stormwright (XoR2 WIP)

Heh…well, I guess that makes sense. I did think it was funny to imagine Alless riding a mule around the wilderness with enough wealth to buy all of Whendery…but I definitely agree it is implausible (and on that note, I don’t even know if Pin or Alless are alive in this run.)

.

For instructions on how to recreate the failrun (possible as 2COM/1INT or 2INT/1COM), I have it saved on the Discord. The Winter Skeleton:

—-

Pre-winter: Plunder only Merchants. Set Breden as Deputy

Week 1: Subsistence Rations for All, Trade 1 mule, buy 40 bushels. Scout both Nobles and Market Towns. Prepare the Architelone Raid (bring Elery, kill the girl). Scout for Mules to raid. Breden Recruit with 88.

Week 2: First try to work with the merchants, ask Zvad to introduce, Warn Alaine. Steal mules from both yeomen and merchants. Send everybody else to raid food (and mules) from Yeomen.

Week 3: Sell 1 mule, buy 45 bushels. Switch rations for sick children to “healthy,” this will save Alless. Get mules that you scouted. Breden recruit with remainder.

Week 4: Buy 5 Bushels. Set rations to Healthy for all. Raid the de Merre Estate. Steal more mules from merchants. REMEMBER TO SCOUT FOR ANOTHER NOBLE ESTATE IN THIS WEEK. Remainder raid Yeomen for food/mules.

Week 5: Raid Merchant Town. Scout for Merchant Town. Scout for Temples. Zvad raids Noble Grain Store. Breden recruit with remainder

Week 6: Buy bushels to make up remainder. Raid a Caravan Personally (bring Elery) and take everything that fits on your mules. Steal mules from Yeomen. Radmar recruit with remainder.

Week 7 to 10: You personally need to raid Market Town (Week 10), Architelone (Week 7-9), Temple Estate (Whatever weeks that isn’t), Tithe Barn (Whatever week those two aren’t). And Radmar will raid the Noble Estates in Weeks 7 and 10. IN WEEK 7 YOU NEED TO SCOUT FOR ANOTHER NOBLE ESTATE.

Bring Breden onto the Temple estate raid, get violent. Breden should recruit in max 3 weeks in these 4.

Raid a Caravan in Week 9 (preferably Elery)
You’ll have to sort out food yourself cause it varies too much with the RNG, doesn’t really matter much cause it’s a failrun.

Remember to reserve mules for sick, to avoid being crippled in manpower later.

Do 1-2 more yeomen mule raids and 2-3x token food raids on yeomen for even more haters.

If you went 2INT, what to do in Chapter 4:

FOR 2INT Variation: Attack Theurges and Supply Train (don’t use your own blood).

When the Plektoi comes,

  1. Strive with all your will.
  2. Find the narrow tunnel, make ready to fight it. The bees will kill it off for you!
  3. Outside ledge, retreat into tunnels, Elery will sac herself.
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@Havenstone Is there a risk of Bethune mutiny if we choose to align ourselves against Cabelites? Similary - would Korszata strive against us if we go for more shayard-centric rebellion, maybe even the one that aims to take Steswick from Whends?

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If Zebed and the unnamed Theurge at the Harrower when the rebellion began were spared, will we meet them again?

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For fun on the Discord, we started writing Infiniverse-style intros for various Game 1 builds. This is one for the “Failed Rebel” I posted above.

I assume Abelard (being a nobleman) is well-educated and would speak in a relatively highbrow manner. It would be much more challenging to write an account from the POV of an uneducated person (eg from Kalt’s perspective if he never joined your rebellion).

—-

The Failed Rebel
• 2COM/1INT Helot
• Ruth/Skep/Home
• Uprising Start
• High Anarchy
• Loved by Helots
• Hated by Yeomen, Priests, Nobles, and Merchants
• Lost the final battle, lost Zvad/Elery/Breden/Kalt/Radmar, and ran off into Xaos alone.

"One would think helots would have learned by now that wantonly violent rebellions are a surefire road to the Harrower. But as Starn Thresher has just reminded us, the helotry has a short memory indeed.

“Thresher proved a prodigious warrior and audacious raider, taking down fortified noble estates and entire merchant towns. But all the tactical skill in the Hegemony cannot save you if your strategy is fundamentally unsound, and it was certainly unsound to antagonize everyone outside the helotry.

“Thresher’s raiders met their ends at the hands of a Karagond force five times their number, though they apparently took down multiple Theurges and Plektoi. Last I heard, almost all of his followers, adults and children alike, were dead.

“But it seems that the Karagonds never found HIM in particular, because their Theurges are still wasting blood surveilling the area. Furthermore, if they had found him, they would be trumpeting it in Grand Shayard.

“Perhaps if he resurfaces from wherever he ended up, it may be worth reaching out to him, and seeing if his animus towards aristocrats can be tempered. Very few men can claim to have run such a gauntlet and lived to tell the tale."

  • Abelard
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@Havenstone May I ask you some question about the religion founder path?

You have mentioned in the Game 1 WIP Thread that a CHA 6 protagonist could become a founder of a world religion, like Buddha or the founders of other real-world religions.

My question is that, if the mc follows that path, would it be possible for them to receive sudden insight and/or revelation regarding their new religion? Maybe that revelation, at least from the devout perspective of my mc, would come from the angel of Xthonos or from the god/goddess of their newfound belief system? The reason I bring this up because it seems to me that many real-world religions began this way instead of gradually developing after years of introspective search of the ultimate truth (which is also a valid way of starting a religion, but maybe not the only way?)

By the way, it also seems to me that a religion like Buddhism (with all the complexity and thematic coherence of its core doctrines, and how seeming contradictions are resolved), and I would think other world religions as well, could only come from someone with INT at least 3-4, and thus would not be possible with our CHA 6 protagonist, unless the CHA skillset also include intelligence about existential questions and ability for nuanced reasoning. So, is it the case that CHA does not only mean mere charisma and persuasion but also include those skills as well?

Also, would it be possible for the mc with low CHA to come up with a religion that is the exact same as the religion of the CHA 6 mc, with the only difference being that the low CHA mc would not be able to gain as many followers despite the doctrines and philosophies being identical?

(I’m not an expert on religions, so if I have misrepresented what we know about real religions on Earth, please feel free to correct me.)

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I love your writing style, as usual! Below listed are two variations I got from ChatGPT on my Robespierre MC. (One for immediately after Game 1, and another for describing Robespierre’s post-Hegemonic ambitions)


Variation 1:
Maximillian (later Maxine) de Robespierratou
2 CHA, 1 INT, Ruthless/Skeptic/Cosmo Arrogant Aristo

"Rumors have been swirling from the Rim to Grand Shayard about Maximillian de Robespierratou’s astounding success against a formidable Karagond force, replete with Theurges and those monstrous Plektoi. But it’s not just his tactical acumen that’s the talk of the town. The man is a force on the rostrum, wielding words as weapons, swaying masses with an eloquence and intellect few can rival. Though his physical prowess may leave much to be desired, his oratorical gifts more than compensate.

Yet, for all his rhetorical brilliance, whispers abound of a ruthlessness untempered, a disdain for Xthonic orthodoxy, and a cosmopolitan vision that invites all, irrespective of birth or land, to rally behind his banner. But perhaps most intriguing are murmurs of a more personal metamorphosis. Whispers that Maximillian, emerging from the mysterious Xaoslands, may be exploring new facets of identity, possibly embracing a new self: Maxine.

As the grapevine thrums with anticipation of his - or her - imminent arrival in Grand Shayard, one can’t help but wonder: which alliances will this enigmatic figure forge next? And to what ends? In this volatile tapestry of power, Maximillian’s next moves are eagerly awaited, and I, for one, will be watching closely."

•	Abelard

Variation 2:
Maximillian (later Maxine) de Robespierratou
2 CHA, 1 INT, Ruthless/Skeptic/Cosmo Arrogant Aristo

"Maximillian de Robespierratou, or as she later became known, Maxine, is a name that shall echo through the annals of Shayardene history. From the darkened halls of the Rim Square jailbreak to the highest echelons of post-Hegemony political theatre, she has shown a penchant for eliminating rivals with an efficiency that would make even the most hardened Karagond Theurge blanch.

Though once a man, her journey of self-rediscovery gave birth to Maxine, a transformation not just of self, but of purpose. Her aspirations? To reorganize the Hegemony into an iron-fisted koinon under her rule as its ‘First Citizen’, positioning a restored Shayard as the imperial metropole. Her allies vary from the ethereal Unquiet Dead to the terrestrial Syntechnia, with each alliance skillfully navigated to bolster her own grandeur. But her enemies are no less significant. Even those of us within the Laconnier faction remain ever watchful, for Maxine’s ambitions are boundless, and the world she envisages has little room for dissent.

But amidst the politicking and subterfuge, one cannot help but marvel at her ability to walk the treacherous tightrope of power, swaying neither too far to the left nor the right. As the Hegemony crumbles and a new order rises, the world watches. Whether it be as a beacon of hope or an omen of despair is yet to be determined. One thing, however, remains clear: Maxine de Robespierratou’s tale is far from over."

•	Abelard
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Nitara Nightriver 2 Intelligent,Charisma 1,The Blood Witch Ruthless/Skeptical/Homelander Helot Goete.

•Hated by Nobles, Priests, and Merchants.

•Loved by Helots and Yeomens.

•High Anarchy.

•Win the Battle against the Hegemony empire’s Army.

•Uprising start



(Ignore the wings)

“I never thought I would see the day, that a Helot leader manager to acquire magic in her finger tip.Having destroyed the Theurges,Phalangites, and even the muntant Plektoi.
I for one gladly accept seeing the Hegemony army cripple,but this woman is dangerous having proving her point by burning the de Merre family, having her as a ally
Wouldn’t to in our favor,but if we can capture her and interrogate her how she acquire her magic we could have a mighty force against the Hegemony empire’s Theurges.”
•Abelard

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That’s three stories now, I think that counts as a trend. I’ll give my take on it, with my own spin.

But reports like those in the Dragoon Saga are kind of… cold. Detached. Let’s make it more visceral; a dialogue between opposing perspectives. And instead of Abelard, I’ll give voice to the nameless and faceless.

And since the rebellion should be implicit, let’s see how much of the rebellion you can reconstruct from this conversation in its aftermath, set after the events of Stormwright Chapter 1:


The last conversation between a father and child:

“She’s dead, and if you had any sense to not bait the Harrower, you’d say so too.”

“Let me remind you, old man, she won. We know it, the masters know it; there’s no hiding it.”

“So where is she then, huh? Where’s this ‘Callen Lie-Breaker’? ‘Open-Handed’?”

“Theurge-Bane.”

“You actually believe that bloody jongler’s tale? That’s why you’re chasing this dead girl’s bloody footsteps? I’ve raised a swiving fool.”

“You’re the fool. Take a look around you. Ask your swiving plowmates. The summer before last, they’d never dare let the word Theurge 'scape their lips. Now? We’re taking that step towards freedom. Why can’t you see that?”"

“Freedom. Is that what you call dying in a hound’s jaws? Falling to some noble hunter’s arrow? That’s where your bloody precious Captain’s gone this past year.”

“The aristos she fought found themselves facing the true noble hunters.”

“One victory. Meaningless.”

“It means everything. You think They wouldn’t parade her dead body across Shayard?”

“She’d have shown her face once had she lived.”

“Shut up, old man. You can keep your head bowed all you like, but you think I can shut my eyes to what’s happening out there?”

“Out there? We’re damned lucky here that They haven’t come here and done what they did to— to Fardr— That’s what They do. Blood for blood. Death for death. Those wolves lit a fire in Acron and all it’s bloody done is get us killed.”

“And who’s doing the killing? Who killed—”

“You’ll stop right there if you know what’s good for you.”

"Your son is dead. They sold him and stole him and killed him just to make a statement—"

“Enough.”

“You can’t even say it! Fardrey! Fardrey! The Theurges killed everyone there, and you can’t even bear to look—”

“I said enough.”

“My blood is boiling. Why isn’t yours?”

“If boiling blood could break a Harrower, we wouldn’t be where we are today.”

“No. It can’t. That’s something I can only do with these two hands. Our sisters and brothers in rebellion taught us that.”

“You can’t. I won’t allow it. I won’t lose another child of mi—”

“That’s not your choice anymore. It’s not mine either, really. I wish we could’ve lived in happier days, father, I really do. Where we could’ve all been together. But that’s not the world we live in. It hasn’t been for a long time now.”

"It can be! Just… stay with me. We can still—"

“I’m sorry. I’ll be back one day, I promise. We’ll be free then. You’ll see.”

“No—”

“Scapewell, father.”

“Stop! You can’t! Don’t— please…”

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Great work as usual! And on another note, here’s even more input from ChatGPT!

[In a secluded luxurious villa, the air is thick with tension. Suzanne de Firiac stands with poise, the faint gleam of her sword’s hilt visible beneath her cloak. Across the room, lounging with an air of casual arrogance, is Calea Keriatou, sipping wine from a crystalline goblet.]

Calea: “Suzanne, darling, to what do I owe the pleasure? Missing our dear captain, are we?”

Suzanne: “Business, Calea. Just business.”

Calea: (chuckles) “Ah, that’s right. You and he… or should I say, you and my cousin… have a habit of mixing business with pleasure.”

Suzanne: “Enough with the games. I need to speak with Abelard.”

Calea: “Straight to the point, how… quaint. But tell me, why would you want to associate with such individuals? Last I checked, your beau’s dreams are of a gentler Shayard.”

Suzanne: “A gentler Shayard needs strong backers. And those anti-Plektoi spears, they made a difference.”

Calea: “Ah, the spears. A fine touch, weren’t they? But let’s talk about dreams. This idealism of his—liberating helots, redistributing land—do you truly believe the nobility will accept it?”

Suzanne: “Times change, Calea. And with his leadership, Shayard’s aristocrats can learn to adapt.”

Calea: “You’re as naive as he is if you believe that. Have you seen how I treat my… ‘consorts’? The helots are tools, Suzanne. Toys. To be used and discarded.”

Suzanne: “We don’t share that sentiment. And neither will the future of Shayard.”

Calea: (laughs) “Oh, Suzanne. If you only knew. The nobility will never change. But enough about this, why Abelard? What could he possibly offer that I can’t?”

Suzanne: “Support. Resources. We want to align ourselves with the One True Monarch’s vision. We believe in that future.”

Calea: “You speak of belief as if it’s something tangible. Something you can touch and hold. But beliefs… they’re as fragile as glass. One crack, and they shatter.”

Suzanne: “Sometimes, it’s the belief that makes all the difference. Now, will you help or not?”

Calea: “For my dear cousin’s sake, I’ll consider it. But remember, everything comes at a price.”

Suzanne: “We’re willing to pay it. But be warned, any betrayal, and it won’t be just a belief that shatters.”

Calea: “Charming. I’ll be in touch.”

[As Suzanne turns to leave, there’s a momentary clash of eyes - steel against fire, idealism against cynicism - but the future of Shayard hangs in the balance.]

[Suzanne’s hand rests on the door handle, poised to leave. Calea rises gracefully, her silken gown flowing around her as she moves closer to Suzanne.]

Calea: “Wait, Suzanne. You seem to be in such a hurry. It’s almost as if the Xaoslands have come to our very doorstep.”

Suzanne: “Time isn’t our ally, Calea. Especially when he’s out there.”

Calea: “Oh, come now. You don’t genuinely think he’s lost, do you? Surely someone of his… charisma wouldn’t let a few beasts get the better of him.”

Suzanne: “Your jests are ill-timed.”

Calea: “Perhaps. But tell me, Suzanne, why do you follow him so devotedly? Is it love, or something else? The allure of power? The thrill of the rebellion?”

Suzanne: “I believe in his vision for Shayard. That’s all you need to know.”

Calea: “Ah, vision. Such a pretty word. But what if I told you there are whispers that not everyone sees his… ‘reforms’ as favorably as you do? Especially among the nobles.”

Suzanne: “Whispers can be silenced.”

Calea: “True. But only if you know where they’re coming from. That’s where I can be of assistance.”

Suzanne: “So, you’ll help?”

Calea: “For a price, as always. But not in gold or weapons. I want assurances. Assurances that when all this is over, when Shayard finds its way again, my interests are protected.”

Suzanne: “You’re asking for a seat at the table.”

Calea: “Precisely. And perhaps a… ‘favor’ or two. Consider it insurance.”

Suzanne: “Fine. But betray us, and there won’t be a table for you to sit at.”

Calea: “Such threats, Suzanne. You do realize that without me, the nobility will be harder to sway.”

Suzanne: “We have other allies. But your connections are valuable, I’ll admit. We’ll honor our agreement.”

Calea: “Good. Now, about Abelard. I can arrange a meeting. But he’s not easily impressed. Your captain’s recent victory against the Hegemony’s forces is a good start, but Abelard will want to test you and the other rebels for… consistency.”

Suzanne: “That won’t be a problem.”

Calea: “We shall see. In the meantime, remember, Suzanne: it’s a delicate dance, this game of thrones and power. One misstep, and everything you’ve built could crumble.”

Suzanne: “We’re ready for the dance, Calea. And we won’t be stepping on any toes.”

Calea: “Then may the odds be in your favor. Farewell, Suzanne.”

[With a final, lingering glance, Suzanne exits the villa, leaving Calea alone with her thoughts and schemes.]

Calea: “There’s one more thing, Suzanne.”

Suzanne, pausing mid-step: “What now?”

Calea: “It’s a simple matter of optics. People believe in symbols, legacies. Why not give them one?”

Suzanne: “Go on.”

Calea: “What if he were… say, the last heir of House de Syrnon? The long-lost claimant to the Gryphon Throne?”

Suzanne: “That’s madness. You’re suggesting he lie about his heritage? Deceive the entirety of Shayard?”

Calea: “Is it deception if it achieves your greater good? Sometimes the truth we need is not the one we have.”

Suzanne: “It’s dishonorable.”

Calea, with a sly smile: “Ah, honor. Such a noble sentiment. But let me ask you, is the world you envision built on sentiments? Or results?”

Suzanne: “Both. They’re not mutually exclusive.”

Calea: “But if they were? If to achieve one, you had to sacrifice the other?”

Suzanne, hesitating: “I—”

Calea, catching the hesitation: “Are you really going to let honor get in the way of creating the harmonious future you both so desire? Live a little, de Firiac!”

Suzanne: “It’s not as simple as you make it sound.”

Calea: “Nothing ever is. But think about it. If he were the heir, who would dare question his reforms? And more so, imagine, just for a moment, the power it would give you both. You, as the potential Queen Consort.”

Suzanne, blushing slightly: “That’s not— we haven’t even—”

Calea: “Details, details. But the prospect is tempting, isn’t it? The two of you, uniting Shayard under a single, harmonious vision.”

Suzanne: “Even if I agreed, which I’m not saying I do, how would you even accomplish such a forgery?”

Calea: “You leave that to me. I have my ways. And my contacts. All you need to do is convince him. The rest will fall into place.”

Suzanne, taking a deep breath: “I need to think about this.”

Calea: “Of course. But remember, Suzanne, the path to power isn’t always straight. Sometimes, we must navigate the bends and curves. Especially if it gets us to our desired destination.”

Suzanne: “I’ll keep that in mind.”

Calea, smirking: “You do that. Farewell, potential queen.”

[Suzanne shoots Calea a glare, but it’s clear the seed has been planted. As she exits the villa, the weight of their conversation bears down on her.]

Suzanne, re-entering: “Wait, Calea. I need to understand something. Why would you risk disgrace to prop him up in such a role? Why not use it for yourself?”

Calea, chuckling: “Oh, Suzanne. You truly are innocent, aren’t you?”

Suzanne: “Just answer the question.”

Calea: “Why would I paint such a large target on my back? To sit on that throne is to live in constant danger. Every whisper, every shadow could be a threat.”

Suzanne: “But the power—”

Calea: “Is just as sweet from behind the throne. As the influential advisor, guiding the hand of the King. You see, my dear, I don’t need to be the face of Shayard to have its heart in my grasp.”

Suzanne, skeptical: “There’s more, isn’t there?”

Calea, rolling her eyes: “Very perceptive. Let’s just say, other… parties within the Laconniers might have similar ideas. And they might be thinking of propelling someone far less… suited for the role.”

Suzanne: “You’re talking about Hector.”

Calea: “Bingo. Hector is brutish and oafish. He’s left a trail of fear wherever he’s gone. And, candidly, I don’t fancy the idea of kneeling before someone more thuggish and considerably less intelligent than I am.”

Suzanne: “So, it’s a game of chess for you? You’re trying to beat others to the punch.”

Calea: “Precisely. And if I have to push someone forward, better our dear captain than Hector. At least with him, I know where I stand. With Hector, I’d be cleaning up his messes till the end of my days.”

Suzanne: “Thank you for your honesty. But understand this, he won’t be your puppet.”

Calea, smirking: “Of course not. But I imagine, as his prospective queen, you’ll have quite the influence over him, won’t you?”

Suzanne, blushing slightly: “Goodbye, Calea.”

Calea: “Till our next game of wits, Suzanne.”

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This next one is a ChatGPT-generated, deliberate homage to the past discussions about the Laconniers, the Kryptasts, and Breden (all of which you have spoken a comprehensive deal about).


The scene is a secluded forest clearing, where Breden stands, speaking her report aloud to Abelard, her handler. (Concealed and slightly muffled on the other side of shrubbery)

Breden: Yes, Abelard, the rebellion is progressing as expected. My husband remains unaware of my true affiliations… That was a close one during the Rim Square Harrowing. It seemed too timely, didn’t it? No, they still trust me. My recommendations for the raids? Admittedly, they didn’t pan out as intended… But the added casualties only made their resolve stronger.

Breden: About Horion Leilatou and Linos… They’re no longer a concern. I made sure of it. It was a necessary first step of our larger plan to bring House Leilatou and its treacherous line of Hegemonic sellouts to its knees. The Kryptast code? Yes, I entrusted it to my beloved husband on our wedding eve. I knew it would come in handy, especially considering my past with the Kryptasts. Even when the group was poisoned, my husband’s faith in me held strong. But the rest of the group is growing suspicious, Abelard. Radmar Millstone’s accusations almost had me executed on the spot, and I dread to imagine what his next outburst will do to inconvenience me. Perhaps the time will eventually come for Radmar and his minority of supporters to one day be more permanently dealt with.

Breden: The topic of heirs? I managed to weave it into my cover story. They believe my reluctance to bear/adopt children together with my husband stems from trauma. Little do they know it’s my secret as a de Syrnon bastard and Laconnier politics at play. I can’t risk my prospective children, biological or otherwise, being targeted by our ambitious colleagues, Abelard.

Breden: The endgame? It’s drawing near. The rebellion’s strength grows each day. But remember, my loyalty to the Laconniers and our goal remains unwavering. I’ll continue to play my part, ensuring the return of the “One True Monarch” and Shayard’s glory. Await my next message. Farewell, milord de Toman.

Breden then leaves the shrubbery behind.


FYI, the above exchange was derived from an end credits one-sided phone call between Revolver Ocelot (Metal Gear Solid) and the setting’s fictional US President:

Ocelot: Yes sir. The entire unit was wiped out. Those two are still alive. The vector? Yes sir. FoxDie should become activated soon… Right on schedule. Yes, sir. I recovered all of Rex’s dummy warhead data. …No, sir. My cover is intact. Nobody knows who I really am. Yes, the DARPA Chief knew my identity, but he’s been disposed of. Yes. The inferior one was the winner after all. …That’s right. Until the very end, Liquid thought he was the inferior one. Yes, sir. I agree completely. It takes a well-balanced individual such as yourself to rule the world. No, sir. No one knows that you were the third one… Solidus. …What should I do about the woman? Yes sir. I’ll keep her under surveillance. Yes. Thank you. Good-bye. Mr. President.

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After much hard work, I have formulated my 6 canonical builds. I have other builds, but wanted to have an even mix of all attribute combinations, trait combinations, helots and aristos, and some exotic builds like Pacifist and Jailbreak. All of them will be fully minmaxed, of course. Let me know which one you’d like to hear more about!

Savage Warrior
2COM/1INT Ruth/Skep/Home Uprising Helot Male

Cunning Goete
2INT/1CHA Ruth/Skep/Cosm Uprising Helot Male

Pacifist Prophet
2CHA/1INT Comp/Dev(I)/Home Uprising Helot Female

Noble Knight
2COM/1CHA Comp/Dev(I)/Cosm Uprising Aristocrat Male

Clever Theurge
2INT/1CHA Comp/Skep/Cosm Uprising Aristocrat Male

Radical Idealist
2CHA/1INT Ruth/Dev(E)/Home Jailbreak Aristocrat(A) Female

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I would just like to say you’ve really got a build for basically everyone here, and it’s awesome how much work you’ve put into them. The Clever Theurge is stat-for-stat exactly how I play my canon run except for being an aristo, and it would be great if that one got some attention. Thanks for making these!

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Vicious Goete is my jam lol

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Thank you!

I plan to write guides for all of them eventually. Savage Warrior will be first though, that build is my magnum opus, because my minmaxing strategy for it is fairly unique (Ledd formulated a different, but equally effective one).

Radical Visionary was a build I had fun creating and minmaxing, but I’m not sure how many people here like Jailbreak runs with Arrogant Aristocrats. In general, Jailbreak runs are easy to do in terms of food/rations/recruits, but have a much greater challenge in terms of scoring your attribute bonuses.

I paired Jailbreak with Arrogant because I feel that Uprising Arrogant runs don’t make much sense, if you have contempt for the helotry (and Esme de Katenne, the Radical Visionary, certainly does), you’re not going to challenge a Theurge on their behalf.

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So I have about the Syntechia/Guilds, what are they like in the Hegemony?

Can I imagine as the sort that would be protective of their monopoly, gatekeepy organization from what few I read about the medieval guilds in Europe?

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So wait, if 60% of the baby blood for Hallasur comes from the regions being battered by the hegemony, how will taking said land reinvigorate the system? I assume this percentage has something to do with the number of firstborn children available already.

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What’s your MC’s hypothesis for why that stretch of land has the unusually high compliance levels it does?

If it’s just something in the water, then sure, physically seizing the land might resolve the issue.

But if the most salient feature of that territory turns out to be that it’s the area whose population lives under constant threat of Hegemonic attack?

Then a crusade that ramps up that threat in multiple dimensions – from mostly-raids to colonial conquest and imposition of an intrusive apparatus of repression; from centuries of a border slowly inching eastward to a sudden wave of expansion under an enemy commander of rare and terrifying genius; from the neck of an isthmus to a big chunk of territory, directly exposing more of Halassur’s continent to potential Hegemonic attack than ever before – might get a much broader swath of the Empire enthusiastic about donating to the only institution with a hope of stopping you.

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I was under the impression everyone had their first born harrowed. How much does compliance vary exactly?

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It’s a lot higher in the West than in the East (people are more willing to comply the closer they are to the war)

Depends on if people will inform on their neighbors or not probably. I believe the authorities turn a blind eye in territories further from the war to help keep the populace content as well. Probably have fewer agents of the emperor deployed in the east as well.

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I’d just think it’s a little hard to cover up noncompliance.

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