Choice of Rebels: Stormwright (XoR2 WIP)

While I’ll admit that it is rather hasty/premature of me to make bold claims/predictions about what sort of rebellion/future nation I want to craft, the earnest exchange of ideas and insights amongst ourselves (along with the clever banter/inside jokes between us forum-goers) is a very fulfilling experience in and of itself. (regardless of the outcome of our respective future XoR playthroughs by Games 2-5)

And Azthyme, I am very, very grateful that we have you as a valuable resource to make sense of Havie’s lore. :smiley:
I sincerely hope you continue sticking around with this community for the very long/foreseeable future.

Such a beautiful picture, indeed!
By the way, is your scenario just a randomly selected example for your current topic, or also (or instead) a reflection of your ‘headcanon’ personal preference playthrough?

And assuming that you do manage to avoid the unpleasant “Prime Minister at gunpoint” scenario, what’s your ideal post-Hegemony, non-empire building career (or retirement plan)?

1- Lounge about on the old family estate as part of the surviving community of ‘idle rich’ (if playing an aristo)

2- Create/coordinate the XoR Underground Railroad?

3- Become a teacher (or headmaster) of your very own Hogwarts-inspired Theurgic academy

4- “Merchant prince” (head of a strengthened merchants’ guild)?

5- Leader of a “big band of independent, nomadic mercenaries

6- Or some other role?

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