Laughter my mc can do pretty easily, if you mean joy and genuine happiness on the other hand…
Hmm…he should have kept Linos around then that old man makes absolutely hilarious jokes. 
I now want to see a crossover where Zvad plays the role of Sulley. Breden could be Mike.
Please. Tree dude could be the yeti, too!
Great, now I will forever be picturing Hector as a purple six legged monster. Sigh.
Hey, Elery could be Boo!
Edit: Never mind that, Pin could be Boo.
@Havenstone - Just a minor thought/question…if playing as a noble MC, when your father disowns you towards the end in the woods, do you plan on this having other repercussions in future installments of the game?
Obviously, a rebel wouldn’t be considered noble, but even when you gain power, I can see other noble houses saying, “You’re disowned, you are less than noble, less than a helot, even.”
He disowned your ass in the middle of the woods, covered in mud and shit like the rest of them, with perhaps only one (1) noble around to hear him. At any rate, I feel it’s more a personal loss of honour than something that could outwardly dent your reputation too much.
That last part (emphasis mine) is something that the Hegemonic society would never do. The worst-case scenario I see happening in case of your being disowned is that you’re not the heir to your family anymore, you probably still belong to the immutable noble caste and class, It’s just that, just like that other penniless noble, Linos you’d be forced to take up one of the trades acceptable for “nobles”, like the priesthood or theurgy in order to make end meet. But, again this is if we were even in “proper” hegemonic society anymore, being the rebel leader, particularly if the outcome is not Pyrrhic is likely to utterly trump anything your dad did.
Even if it isn’t they’d never allow former nobles to fall to helot status, at worst you’d become a merchant or join that other caste of people, the “free” city dwellers. who we have yet to meet in-game but who are apparently free people who are neither nobles, merchants or yeoman and certainly not helots or drudges.
Bagel said it more succinctly and they are probably right.
It does give me one other thought of why the “lost nobility” gambit might not work out that well for a helot mc, our miserable old bastard of a father would likely then be in line to become “emperor” before we do, ugh! ![]()
Fortunately my mc wasn’t planning on even pretending to be a “noble” later on in the first place.
I feel like the Hegemony would rather have you dead than enslave you if you’re noble born.
The problem is that they apparently cannot afford to kill too many of their nobles outright, but an unfortunate “accident” may certainly be in the future of particularly unlucky nobles. On the other hand someone being disowned is a mere family matter pure and simple and the mc’s family of hedge nobility isn’t high enough up the ladder that the Hegemony or even the Archon would have cared one way or the other.
That’s not a real valid way of des own someone. Also our father was deemed traitor by empire and with that he lost all noble status . Legally he can’t deal with what he have already lost.
I’ve always figured the disownment was always more linked to the MC’s relationship with their father rather than actual story consequences. I mean, it’s not like anyone could testify against you and have the nobles believe it.
This may be something you will account for, but if not…if you pick Breden to be your second in command, Radmar isn’t pleased, and Breden says:
“The deaths back in Rim Square… kuria, I fear that Radmar’s right to blame my judgment. In time, I’ll talk with him, when I’ve got something to set against that failure.”
However, if you saved the helots, then it makes little sense to mention 'The deaths back in Rim Square…" However, a possible compromise could be using the word ‘events’ such as: The events back in Rim Square
@Fiogan, Firefox is running out of memory before it finishes seed 6 of randomtest, but it looks like playthroughs are coming out at around 53,000 words. Not sure how representative that is yet, though…
Just want to play through it a few more times myself before handing it over to you all to see the first complete draft. ![]()
How do you determine this, again? I think you told me once but I can’t find my crib notes or reference to the answer.
So, I’m almost certainly going to regret this. But I’ve just updated the DashingDon link with a basically complete draft of the game – even though I haven’t playtested it hardly at all myself since writing the last bits last night.
I’m sure it’s still much harder than I want it to be to reach certain outcomes, and easier to reach others. I’m sure the stats are a total mess and not doing at all what I want them to. I haven’t written any new playtesting shortcuts that will drop you straight into Ch 4 with a meaningful army, so a playthrough of Ch 2 will probably be needed to really get the most out of it. And I certainly haven’t fixed all the things that people have been cataloguing upthread and in a few helpful PMs.
But, with all that suckiness acknowledged and apologized for, here you all go. Should answer a few long-standing questions, at any rate. 
[link removed June 2017]
And after a playthrough or two, for anyone who just wants to read the code and get a sense for what all’s there in the last chapter, here’s a convenient link:
[link removed June 2017]
Complete draft?!?!?!
I’ve been looking forward to this for … “like forever”…


Nuns are bad with taking breaks and holding hands…
@Havenstone Buuuu YOU ARE A BAD PERSON POOR LITTLE EVIL GANDHI You forced her to fight
With a Lacoste stick poor Mara … She just wanted to run… Also with zero anarchy and never raid also helping the merchants WHY MERCHANTS SEND A DAMN ARMY AGAINST ME…
