An Unexpectedly Green Journey (orc life-simulator) [1.5+ Million Words] OUT NOW!

I was reading this the other day and was waiting for a update, now look what we have here looks like krog answered my prayers

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@coal8

Hi Coal,

Glad to have you back. The current update is still the one from the end of October. The new one should be out before the end of this month, or at the start of December, depending on time.

@Nas091

Thanks for the great comments. Thereā€™s still a bit more to come, though the project is definitely heading, slowly, towards completion.

I will absolutely add a dark mode. I prefer that too, though it will not be in the next update. Perhaps the one after that. But the finished game will have it!!

@Basketball_Fanatic

Hip Hip HoooWAAAAGH!

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Is there a way for orcs to learn to ride horses and take them anywhere in the world aside from boars, because it is steriotypical for orcs to only ride boars

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You would need a very strong horse.

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Warhorses? The Lost Heir Trilogy has themā€¦

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Hi Patrick,

Good question. In this world, orcs ride boars for practical reasons. The area known as The Plains, where most orcs live, has plenty of Plains Boars to tame, a species bred to be larger and fiercer than anything in our world. Horses are found in the west of Arbit and not in orc lands, at least in large numbers. So orcs grow up with legends of boar riders and would see horses as a mark of humans and, as such, rather un-orcly.

Boars are less fragile and respond better to the rather blunt orc training methods than horses. Also, boars have tusks, like orcs, which earns them mutual respect. Krog likes them too.

Another point to consider is that horses will not run straight into a bristling array of spears. The greatest orc trainers can train boars to do exactly this. A boar stampede can smash through wooden barricades and buildings, and even flimsy stone shacks, giving orcs the ferocious edge that they crave. Once the boar charge has gotten stuck in though, it is much harder to withdraw than it is for horses.

However, some of the few orcs that live in the Empire will surely ride horses. Generally, they would be war or draft horses. Skilled orc riders can tame and learn to break in most ridable animals, though their temperament turns many of the more discretionary species against them.

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What about Bears, they are stronger than boars, I am sure they might handle blunt orc training better. And donā€™t orcs have mammoths

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Bear-riding orcsā€¦hmmm write that down, WRITE THAT DOWN!

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Maybe the polar orc tribes ride bears! I mean, that is definitely a thing theyā€™d like to do. Although, I can see the training process turning very violent.

However, I think your suggestions of mammoths is even more fitting, since they have tusks too (and thusly, Krog would like them!). Perhaps those polar tribes might have a few. Perhaps even elephants?

Rhinos and hippos might be a valid option? (Hippos are very ferocious and rhinos are like tanks.)

I imagine archipelago orcs riding walruses.

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Is there a reason they couldnā€™t have some garden-grown mounts?

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Thatā€™s an interesting idea. If weā€™re talking about creating new species, well thatā€™s down to the gods.

However, if orcs develop an entwined understanding of magic and science/botany, perhaps in the future that could conjure something up. Perhaps a highly clever and pious shaman might be able to do such a thingā€¦

(+1 idea for the late game shaman path- thanks @LiliArch !)

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Liked the game except for the evil route. Maybe Iā€™m missing something but it seems to recommend specialization in bold letters and then proceeds to give you tasks that are only possible if you didnt specialize, requiring checks from all 3 powers. Would rather game hints didnt soft lock ne

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Hi Moses,

Glad you liked the majority of your play-through.

The advice given is to specialise, but have a backup too. The exact quote is:

Grow your powers. I advise specialisation. Though, make sure you develop a backup power, to fortify your strength.

The ā€˜game hintsā€™ tell you exactly what you should do. If you spread your powers evenly, you would fail. It is a fine balance and I didnā€™t intend a soft lock there. I may only provide a save at the start of the dark path, this way, if you fail, you can just hop back to the start of your dark journey.

You should have one major power and one minor power. Forget about the other one. You will not be able to pass all challenges- this is expected. Play to your strengths. You start out weak and have to gradually build corruption.

Once you reach a certain level, all your powers will grow. Hope this helps or, at least, clears it up a bit.

Cheers

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I love the story. Just finished the unification path and destroyed the cyclops. Canā€™t wait for the other part to be finish

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Hi Raniel,

Thanks for playing and leaving such a great comment. Itā€™s always a fine thing to encounter more world-saving orcs!

Once Iā€™ve wrapped up the events for the standard mature orc, Iā€™ll look to the city builder and shaman paths (since theyā€™re entwined). Then, youā€™ll get the final ā€˜old orcā€™ endings. I hope to make these interesting and vary depending on what your orc has done in his life, though more mundane than the epic paths. Of course, the emperor orcs already have their ending, as do the demonic world-crushing ones.

Cheers!

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UPDATE 9 (1st December 2023): 97k words added, totalling 972k)
-Continue your adventures in the Royal Road Adventurers Guild.
-As your adventuring band rises in fame, deal with ever more important and dangerous quests.
-Find the link between your adventures and, if you can, defeat the demonic powers behind recent upheavals to be proclaimed a Light of the Empire.
-Further befriend and get to know your potential companions. If you get on with them well enough, perhaps you may see them during your old age, when all adventuring is done.

Been quite a month in the personal and familial realms of my life. Right now, Iā€™m being visited by the cold and flu spirits of winter. Yet, I continued on my quest to fulfil orc destinies!

Lots of this update is quite complicated. Loads of variables to be checked throughout your different quests. All the quick tests and random tests have been passed, but please let me know if you encounter any bugs or strange occurrences that donā€™t make sense. As always, any help with typos is much appreciated!

Gather your party and go forth!

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So, it is probably never going to be a thing but will there be any romance in the game?

I think that an interspecies romance in a fantasy setting is a very interesting topic, like I donā€™t think that an humanoid/orc relationships would be viewed positively by either species.

It would be an interesting topic to explore.

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I donā€™t think some races like elves, dwarves, and halflings can breed with orcs, only humans. And Orcs are not really made by sexual reproduction

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Iā€™m not really talking about reproduction, more of a romance kind of thing.

In fact, what you just said could be used as one of the in-universe explanation for why it is reprehensible and socially unacceptable to date an orc. Like when gay relationships became a contentious topic among peers one of the reasons people use to explain why same-sex relationships were bad was because you couldnā€™t reproduce.

Personally, I just think it wouldā€™ve been incredibly fascinating to see the struggles of an orc/humanoid relationship, and how much adversity would be on the way.

For example, elves are very reclusive species in this work and they are very averse/distrustful of anybody who isnā€™t an elf. Wouldnā€™t it be incredibly interesting to see how the society of elves would react to the orc/elf relationship, especially, when we consider that orcs and elves has a lot of animosity between them.

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Oh, that, I am not sure, it is the authorā€™s decisionā€¦ and does anyone want to go out with an orc?

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