Academia on digital narrative technologies/interactive fiction

I’ve written a lot for undergrad coursework about the anthropological side of online publication archives (stuff like Ao3, Fanfic, Wattpad), but also about in general how new developments unlock new literary technology (talking about IF!)… But though I’ve come across things like ‘The IF Theory Reader’ and the odd article, I wouldn’t ever say I’ve read any great theory articles on narrative digital technologies, and have mostly referred to it in terms of effects of other internet/online publication cultures.
Has anyone else studied the literary theoretical side of IF or is interested in this? I both would love to read more before my interviews for the masters programme, and just find the intersection with literary culture fascinating in the first place :stuck_out_tongue:

I’m applying to study a masters in cybernetics next year. This is a quite umbrella programme about the concept of human machine communication, that involves both a humanities side (studying the literary, philosophical, anthropological implicaitons of technology changing human communication processes) and computer science stuff too.

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I am not on the literal theory side but computer science, but I believe there are studies of IF on this (cs) field :thinking: I could ask my teachers if they could recommend any published articles if you want?

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I’m always recommending her but this case is even more relevant - Emily Short’s blog has loads of information about IF theory and a lot of reviews of academic or industry-focused books about interactive narrative. Well worth a look if you haven’t seen it already!

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yeah this is really fantastic

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Years ago, I found a brilliant breakdown of IF structure at the link below. Unfortunately, at the moment, it’s throwing a server error, but it was working two weeks ago (as the other commenter said, Emily Short is brilliant, and she mentioned it in a post as well).

https://samizdat.co/digital/cyoa