For the game I am creating I want to have a time system. Each choice you make will take an amount of time which will be checked periodically throughout the game.
I can do this as a simple number, but that has limitations. It would be hard to add a line of code saying “The time is now {time}" as that would just display the time number... it wouldn't make sense. I could say "{time} minutes have passed since you started racing”, but again this is not easy for the reader to follow. Especially as they get further into the story and the minutes become hours. It wouldn’t be fun for the reader to have to convert 468 minutes into hours, then add that to their starting time to work out the current time!
Anyway, the point of this thread:
Does anyone have any ideas on how I can add time for each of the decisions you make. (2 mins, 5 mins, 30 mins, etc.)
AND
Display that time accurately as hours and minutes.
Any help will be very much appreciated and warrant a mention in the credits to my game.