In the game I track th date and time, which affects different stats and events. I have figured out a way to make this work, but as I work on this the code has grown rather large to say the least. With a ton of gosub and to many checks to mention. I am far from done with it, but thought someone smarter then myself may be able to come up with something that would be less demanding on the Game.
Here is my aim.
The date is set 03/12/13 to start the game. I have it broke down into the following variables. Day, month, year, day_count, and month_name.
So for each click of a choice will add an hour to the clock, 24 hours in a day. There are 12 months and each month has a set amount of days. Every 4 years 10 days are added in a 13th month.
So if any thoughts on this would be great. If not will make it work one way or the other.