my life is in shambles and my despair is immeasurable. I will go fix it
I’m not seeing issues with it, but I might have made the trigger a bit too narrow? MC has to have picked the cold option, then specifically needs to have a nickname and knowledge can’t be their highest skill.
Some of the branching in the first couple chapters is a liiittle restrictive. I was still learning the ropes ^^;
I found a cool little detail so I always choose my mask name as Carrion (our powers remind me of the game with the same name) and it turns out It has a little thing with it
Without Carrion
With Carrion
Good update !
I’ve seen it in the code. There’s a lot of mask names that have some special dialogue
Oh. My save didn’t work in the browser after the update. Well, time to start over again!
Looked at the code and did a test run of the scum chapter and it seems you can’t get overjuiced and munch on spring breaker if you hit the requirements in the rocket fight enhanced juice choice. The juiced_rocket variable does get set to true but the game doesn’t take you to youdonegoofed.
Also the enhanced juice choice for when you are chasing rocket calls for juicedrocket to be set to true instead of juiced_rocket so the actual variable for the correct version of the overjuice scene doesn’t get set.
I appreciate the heads up! Bug reporting is super welcome. I had a poke and there were a couple things I needed to fix with that.
A little impressed with myself for finding a way to use the wrong variable while not throwing an error. Why yes, Izzily, let’s create the same thing twice with a different name. ![]()
I’m curious, is there a way we can do a poll on which power and combat technique is the most popular/used? Me personally, I haven’t been able to do a whole nodes playthrough cause I just can’t get into it, so I wonder what everyone else chooses or if I’m missing out
I like the grossness of the nodes, but I haven’t actually tried the others!
I only try the nodes and tactics combination so far
Why not!
Which power/fighting style is your ‘main’? (or first, if you do multiple runs)
- Nodes + Hand-to-hand
- Nodes + Adaptable
- Nodes + Wielder
- Mutations + Hand-to-hand
- Mutations + Adaptable
- Mutations + Wielder
- Carapace + Hand-to-hand
- Carapace + Adaptable
- Carapace + Wielder
I seem to be the most effective with the mutations, so that lets me focus on testing other areas, though my preference is for the nodes (come on, you know you want to pet them).
bug on the chapter jump functionality:
It’s possible to acquire both pieces of information – and with the correct choices and stat array, to do so without raising suspicions.
Oooh these results are very interesting… guess it’s time to test some of the less popular pairings and see if we’re missing out!
I am at the very beginning of this story and it’s great so far. I love the pacing, I love the characters that have been introduced, I love the flashbacks and the context they provide. I love it all!! I’m only just meeting the Coven, and normally I would finish everything before commenting but I have to express my sadness (and shock) that Catalyst is not a RO. Maybe it will be clear as I play more, but the tension is there and I am so sad he is not an RO. BUT THIS IS AN AMAZING CHOICE SCRIPT and I just needed to share that thought asap.
Yeah, the tension is there… the tension where I’m preparing to throw him into the Project’s cage! Hahah GOODBYE Catalyst
This is why we can’t have nice things You do you, but the only bed action Calyst (still not letting it to have cat in its name
) deserves to have is if bed in question is Procrustean (mythological one, not metaphoric). Or a rack. How’s that for tension, you bargain bin flunky?
Ya’ll are right. I finished my next interaction with him and it’s not tension, he is cruel. I redact my previous statement. @poisonousbread33 after seeing the cage, I agree that he belongs in it. To bring up Pri knowing MC’s experience and be so physically violent is bad. Just did not know his character was just an antagonist.
Love the turnaround
Diabolical.



