(I was certain there was a topic on this already, but I can’t find it. If the mods know, please merge)
What are things you avoid writing in your games? Mainly what things do you avoid cause you feel they break immersion.
I usually stay away from having characters tell each other stuff they would already know for the sake of customization choices, or choices for customization that would feel tacked on.
In my current project I ask the reader beforehand how tall their MC is, if the MC smokes and/or drinks. Because these three questions are impossible to weave into the story without them appearing out of place.