The Golden Rose: Book One by Ana Ventura

Once I’ve finished writing the entirety of book 1 - two more chapters to go! - I’ll put out a general call for beta testers.

I’ve never done anything of the sort, so I’m very unsure of how the process will go. I don’t know how many testers I should accept, or how many I can accept - I definitely don’t want to get overwhelmed. So the number of kind volunteers that I’ll recruit will probably be on the shorter side.

I’ll also prioritize those who have given me constructive feedback before. :slight_smile:

So all in all, yes, there will be a beta phase! But, for now, I’m focused on finishing the game.

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The new logo is pretty cool! The art gives a good impression of what the game is about.

One thing I would change though, I think the old font looks much better compared to the new one. But that’s a small complaint, won’t stop me from savebombing the game on Dashingdon.

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I haven’t finished playing yet, but I fell in love with this story. It’s so well written (epecially considering that English is not your native language!) and the characters feel so real and endearing. Reminds me somehow of Samurai of Hyuga (and that’s my favorite Hosted Game, so!)

Hadrian is lovely (I haven’t tried Alessa’s romance) and BEKA MY LITTLE BABY GIRL. I will protect that baby at all costs. I will adopt her. Precious child. ALSO who was that stranger who invited us to a drink in the Leaping Lion??? I might have a crush on him. Billy is also precious and he deserves all the carrots in the world.

You make me want to play as ALL the MCs: every personality is interesting and attractive. I’m still in the dark about many, many things, but I suspect that’s intended and all mysteries will unravel in time! Is this a standalone book or the first of a series?

Sending all the love and wishing you all the luck as you continue working on this wonderful project! You should be proud of yourself, you’re a really good writer of interactive fiction :orange_heart::orange_heart:

PD: Are you from Spain, by any chance? I am, and I recognize many geographical names and such! I love it!

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Thank you so much for your words! I’m very glad you’re liking the demo thus far. :orange_heart:

Perhaps you should continue reading :wink:

It will be a series!

Not Spain but close! I’m from Portugal, although I’ve visited many, many times.

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So what does the left/right hand choice mean. The one at the very beginning with the torch?

It determines your dominant hand, I believe.

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Isn’t that Alain Theer?

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Can someone explain to me the difference between Wit and Influence? I’m having a bit of a hard time seeing what choices represent each stat. :sweat_smile:

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wit is basically intelligence and influence is like persuasion/ charisma

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Yes, but can you give me a specific example of a choice that requires Wit? In the game, I mean.

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Definition 2: a natural aptitude for using words and ideas in a quick and inventive way to create humor. a player with a sharp tongue and a quick wit

so in this case, sarcasm or talking back to people in the game?

very vague, but…

But Wit is supposed to be a skill stat, not a personality one, as I understand it. Genuine/Sarcasm are separete stats.

how far does the final public demo go? (chapters)

:slight_smile:

It’s the same. You get as far when you character is about to go to the ministry building before it stops

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I think there’s only three choices that use the skill stats so far. With Wit, you can make the bandits ditch Will and join the White Company instead; you can stop Beka from running away by convincing her to trust you; and you can get Beka off the hook by reasoning with the redheaded guard.

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Thank you!

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As others have stated, Wit represents the more “traditional” way of Intelligence. This is an MC who prefers to think their way out of a problem or a situation whereas a high Influence MC would talk their way out, and a high Combat might muscle instead.

Since I don’t want to add too many stats, I associate other traits with these three main skills. An MC with high Influence, for example, is more attuned to people’s body language, someone’s emotions and base feelings. They probably have an easier time telling when someone is lying to their face.

And, of course, they’re more naturally charming. Their smile shines brighter, their words sound lovelier and their coin seems shinier than all others.

A high Combat MC is highly perceptive on how someone moves. Their knees, their hips, their shoulders. They’re the first ones to know when someone is about to reach for their weapon. They can tell if a target will turn left or right. They enter a room and are immediately aware of all possible exits - all possible vulnerable spots. And whenever they see the layout of a land, they’re the ones you listen to when setting up camp for the night.

And when they fix you with a hard stare, only the strongest of hearts can hold their gaze.

A high Wit MC is one who has spent time with the written word. They know things. Ranks within the nobility, ranks within the Holy Church. Symbols and details, nuances in names, and the history of places. Latin comes easier to them, and they’re the ones who believe that all problems, no matter how twisted, have a solution.

And when faced with madness, they’re the ones who can find reason in the threads. Bring rationality to the world, make others stop and think and perhaps, consider a new point of view.

With all that said, is the word Wit too confusing? Or vague? Should I call it something else? I don’t like Intelligence, because it’s not as if the other skills lack intelligence. And book-smart just doesn’t ring right to me… :thinking:

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With what you described, Knowledge or Reason might express it a little better than “wit”. I am used to seeing the word in games to mean as you use it, however, it is overwhelmingly used to convey a way with words generally. I also think that Influence’s purpose gets a little lost in its word too - I don’t really instantly think of charisma when I think of the word Influence - maybe Perception or Charisma or even Personability might work better. Although I do think Influence does at least partially capture what you were going for, certainly better than Wit does anyway.

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It might help to ask some of the moderators or CS staff for tips. Alot of them do calls to for beta testers for their choice games, some of the hosted games authors like @malinryden, @rinari also have done closed beta testing in the past too.

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I still didn’t finish the demo (so delightfully long!) but I had to come back to comment on it because my heart can’t take it! So I know who the stranger at The Leaping Lion is now! But! But!

I feel like a terrible person. But I love them both so much :sob::broken_heart: Also, the little sparrow nickname is adorable… (Does he call all MCs that?)

This part was so beautiful, dear author. I love those glimpses into MC’s mind, and this one in particular was simply beautiful. Similar to her conversation with Alessa in the Market and their different views on trust and being with people. I adore those moments and you write them in such a poetic way (not flowery, but poetic indeed) :orange_heart::orange_heart::orange_heart:

I’ll be back when I finish (or maybe sooner, I’m loving this way too much) and keep pestering you all in this thread :joy::heartbeat:

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