I’m referring back to this:
Is the exact explanation that *page_break will fix it, but goto_scene does not? The method of using a random variable to set a different variable fixed that problem, which is why I wrote the tip about that method of avoiding random variable bugs.
If the variable was used to tell the main scene which other scene to go to, using goto_scene, testers in that particular scene would be re-routed to a different scene if they clicked to the stats and back during that scene.