Superfluous Physical Attributes

:older_man: Back in my day, you wore one outfit and never showered, people ignored the smell because they knew you were important!

I thought it was just our siblings since they’re like 7 ft?

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Well the other male demigods have not yet been giving descriptions that include their height relative to the mc, but at this rate it wouldn’t surprise me if half of them are still taller then tall male mc.
But yeah, it’s mostly our no good “brothers” which does make all height choices into “meh, you’ll be the little runt of the family anyway”. :unamused:

Just to throw in my two cents. I’m big on storytelling and narrative over stats and character builds (though when the latter supports the former is a different matter) but I don’t care for customising appearances. Why? Because it doesn’t tell me anything meaningful about the character. So my character has black hair and green eyes. So what? But whether they look at the big picture or the small, whether they are flippant or serious, whether they are idealists or cynics? That actually helps me understand the character which makes me care more about them. You can give me a game with all the customisation options in the world, I’ll still care more about the Ronin from SoH.

Edit: While I don’t care for appearance customisation for customisation’s sake, I like it when it helps develop a character. For instance, in Children of the Gods, if you have a tattoo Athena briefly slips back into Aunt Alice mode, telling you that “we shall discuss that tattoo.” That’s an example of physical appearance developing character, as it helps establish to the player that Aunt Alice, the stern but loving mother figure and Athena, Goddess of Wisdom are still very much the same character.

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I’ll go ahead and weigh in my thoughts here. Honestly, I really don’t think the character customization is needed in IF. Sure, it’s a nice thing to add on (especially if it has impact on the story, or how some characters look at you, etc) but it’s ultimately just a tacked-on feature that usually doesn’t serve much purpose.

I know people say it helps them envision their characters, and I kind of get that, but I’m the type where I can imagine what my character looks like on my own. And in those cases, sometimes it’s a little too restrictive if you have to go through a specific list of choices.

I think I’ll use Community College Hero as an example here. As much as I love that game, one of the things I really didn’t like was when it asked me to tell them my costume, then had me pick from a list of 6 options, despite the fact that none of those options are what I want my costume to look like. So you always have to either pick the closest thing to what you wanted, or just hit random buttons and ignore it for the rest of the game.

I guess my TL;DR of this is that I think character customization is nifty, but really not needed, and sometimes even restrictive.

6 Likes

Sometimes they are needed cause when I play a book that has some of those choices involved it gives me an outlook on my character in my head. It’s sort of fun to me, I don’t like to get thrown into the story very fast.