True, hero forge has occasional stylistic limits, but I really like how you captured Val’s energy in the pose, and “movement” of the figure. Of course, once you’ve gotten past the limits such as they are, it is a pretty good modeling tool for the creation of all kinds of characters. Getting good at the sliders makes it fun, too. ![]()
I’d be up for seeing more of the characters from Spellbound as HF figures.
