I know alot of people here prefer to be able to create their own character but what do people think about using a set character briefly in a prologue?
I don’t mean not have character creation but to start the game as the same character just while you introduce the player to the world and get them used how the game works [aka a tutorial] then when the game officially starts you create your character.
For an example my next project after ‘Unnatural’ is a fantasy game called ‘Veho’. In this game the Veho [Rider] are a group of eight warriors gifted the power of the Gods [in this case dragons] well the main character is someone who is chosen to compete to become one after an devastating event caused the death of four of their members.
I thought it might be interesting if the game starts during the event and the player assumes control of a woman called Kaila who is the ‘Veho of Occasus’ [Rider of the West] and they through this vignette the player learns of the history of the world, and get introduced to the game’s combat then at the end of the prologue the game would jump forward so many years where the player creates their own character and the game continues.