Cool update!
But may I ask why was bro’s name changed to Sungjae? It’ll get some time getting used to since I liked the old name, but I don’t have anything against the new one - I don’t mind one way or another, it’s really mere curiosity.
Though, since we’re talking about names… I was thinking about something… During flashbacks, when the MC and his brother talk, Sungjae uses MC’s name if no nickname is selected. But in my case, Rhean, my MC’s name, is his “chosen name”… The thing is… isn’t it a bit strange that he already choose a different name than his birth one when he was only 9 years old? Maybe it would be interesting to have Sungjae use a nickname for his sibling when the sibling was a kid?
Also, for the nickname selection… I actually wouldn’t mind Sungjae having a nickname for my MC, but I feel uneasy selecting the nickname myself, since it’s something given by bro… Wouldn’t it be possible, it the player selects the being called by a nickname option, to open another choice, where they’d select if it’s a nickname invented by Sungjae (something default) or a nickname the MC selected themself (player input)? I know it would be a lot of work and so it’s a mere suggestion, but I guess there is no harm in mentionning?
Typos and other things:
On the page where hair color is selected:
“Best to stick to what’s possible, anbd taking the time to straighten up is easy, but hiding in the bathroom isn’t a miracle cure for a bad mood.”
Typo with “anbd” instead of “and”.
When joining the parents for the first time:
“Your mother, on the other hand, is not. Recently she has started looking older than she really is. Her hair is still a long and lovely black, no gray hairs to speak of, although you’re pretty she started dyeing it.”
I guess there’s a word missing, and it should be “you’re pretty sure she”.
When meeting Ansel and being prompted to follow him:
There’s that one choice, when meeting Ansel and he ask the MC to follow him, and you have to select if MC does so or if they stay there. If following him, it makes the “daring” stat go up a lot, but I find it a bit weird since it’s pretty normal to follow the owner of a place who asks you to go with them to their office and talk about the job you’re applying for. It would be weirder NOT to follow? So I can’t really see why is it daring. Why would it be cautious to stay there awkwardly and not listening to your possible future employer?
That choice actually bothered me already when I played the first time, but I forgot to mention it back then. I have a hard time seeing it as anything else than an affinity choice with Ansel.
Anyway, I was really happy to have found a way to interract more with Tegan this time around! I didn’t think it was possible, and considering he’s the RO I’m interested in, I’m glad I managed!
Also, I was thinking about something else…
I’m curious when will the MC conclude - if at all - that the reason why he “survived” the car crash that killed his biological parents has to be his power - whether it actually was or not. Cause I also can’t help but think the BEST plot twist would be if it actually WAS mere luck!
Just imagine that scenario: MC has used up all of their resurrections (assuming the game’s name actually reflects the number of lives the MC has), but for some story reasons, they HAVE to sacrifice themself if they want to save something and/or someone dear to them. And so, they heroically do so, despite knowing they’ll die for good. Then, once the dust has settled, the heartbroken chosen RO craddles their love’s lifeless body in their arms… And suddenly, they start healing?! And well, afterwards they discover that yes, baby MC was just THAT LUCKY and actually survived a car crash that killed two adults, and thus didn’t use up a life. 