Life and Death Choices & Consequences

You are not understanding that your topic is full of morality territory.

You are trying to punish players that kill people using the butterfly effect theory.

But that is a clear morality state point many bad game masters shares (not referring to you,)
." Like I don’t like when I play myself kill characters, I will punish hard any player in the party to the have to or quit or play like I want"

The balance should be the key to games with no set on stone characters.

Kil doesn’t have to punished to point O you killed a homeless well now C empire will declare total wa

1 Like