You see, unless I am dumb ( I might be) I don’t believe it is the same problem.
I’m going to explain my reasoning. Basically, it’s part of my stat page. I wanted to be creative and give a small description of each stat in each stage. So, let’s say, with charisma zero, theres a certain description. With charisma one, a different one.
And thus i wrote.
Charisma
*if charisma = 0
(0) You are uncharismatic by nature, and lack the charm to impress people. They’ll likely want to communicate with a door instead.
*elseif charisma = 1
(1) You have started to create the attractiveness that allure people to you, but you have a long path.
*elseif charisma =2
(2) Although there is a lot to learn, you have enough charisma to allure most fools.
However, this doesn’t work, because
choicescript_stats line 11: It is illegal to fall in to an *else statement; you must *goto or *finish before the end of the indented block.
And you see, I could put finish under each elseif, but charisma isn’t the ONLY stat supposed to be on the page. And if I do put finish, as I saw before, it only displays charisma and no other stat.
So I wanted to know if I could put, for example, two ifs like that under each other.
It would look kinda like this:
[b] Charisma [/b]
*if charisma = 0
(0) You are uncharismatic by nature, and lack the charm to impress people. They'll likely want to communicate with a door instead.
*elseif charisma = 1
(1) You have started to create the attractiveness that allure people to you, but you have a long path.
*elseif charisma =2
(2) Although there is a lot to learn, you have enough charisma to allure most fools.
[b] Dance [/b]
*if dance = 0
(0) You don't dance, period.
*elseif dance = 1
(1) Even if you do lack the confidence to dance in public, you can do on the privacy of your room.
*elseif dance = 2
(2) You're sure you won't step on your partner's toes. You focused solving that problem for a while now.
But as I said before, it won’t work. So my question is, if theres another way I can do it.