I’m making a survival based CoG, but I can’t figure out the inventory. Thought about doing this:
Water Purifier: No/Yes
But that seems too simple. Plus, i want there to be matches, a water purifying device, iodine tablets, different kinds of clothing, ect. & I want to make each firestarter have a different chance of working, the clothing affect how fast your heat/cold stats go up/down, & things like that.