I must say, this way of framing things are starting to really bother me.
It’s probably always been happening, but I have been noticing it a lot in the last year or so.
(So this is not just about your post, @mireo, I’m definitely not trying to admonish you or anything, just taking a change to air some thoughts and frustrations that have been rummaging around my mind for a long time.)
A specific thing not being popular, does not mean that people are forced not to write it!
I keep seeing it, the framing that the community is keeping authors from writing the game they want to write, by not being interested in something about it.
And that is really strange to me.
Readers do not owe showing interest in anything, and of course they have preferences!
I am constantly doing things in my own WIPs that I am fully aware will turn some of the potential audience off from my game. But I do it anyway, because that’s the game I want to make, and it’s important to me.
Sure, I understand that people want to get as many potential buyers as possible, especially if writing is their sole income, but then they are the ones prioritizing popularity over their ‘vision’.
And yes, CS games come with an already established audience, who is used to certain things, and have preferences shaped by years of reading these games. But that doesn’t mean an author can’t write a very different HG, and then put in the work to bring in different readers, who will appreciate their work.
I don’t like this framing, as I feel it makes writers out to be victims, suffering in the mean hands of the cruel community. And that’s a bit silly.
If I was trying to sell my fantasy paintings, I wouldn’t bring them to a gallery that usually sell modern abstracts. (EDIT: And then complain about them not selling. Sorry, forget that part.)
I’m not sure if I get my point across properly, or if this makes sense at all? As I said, it’s just starting to really bother me, every time I see this framing used on the forum.
I understand where that way of thinking comes from, and the frustration it shows, but I really don’t think it’s a helpful way to look at things.