Hello fellow forum members,
I need your help with finding a way around using *if statements in the stats screen.
In my startup file I have *create characterdead false. This variable, as you can see, keeps track of whether that character is dead or alive. What I want to do in my stats screen is to have it so that the relationship variable for that character (Which I have created in my startup file) to only show up if that character is still alive. What I have in my stats screen is:
*if characterdead =false
Note: the percent is indented by two spaces.
However, this does not work as the error message which I receive says that the *if statement has to be a text, percent or opposed_pair.
Is there a way around this?
I hope you can help,
Thanks in advance.