There are a couple of blog posts from the CoG team (http://www.choiceofgames.com/category/blog/game-design/) but I was curious as to how the writers on the forum write.
Also any tips, tricks, or advice to anyone thinking of starting or having a hard time writing a game.
Some questions I thought of were:
(obviously) How do you write? - Do you like to start from the beginning and go from there, or do you jump around working on random scenes at a time? Do you write first and code later, or do both at the same time. How you plan and what kind of reaction/emotion do you want your players to feel?
Time - How long do you usually spend writing, either per day or per scene or whatever.
Choices and branching - How do you keep track of how the choices will affect what in the future and which branch leads to what path?
Writer’s Block - Have you had it (pretty sure the answer to that is yes) and what did you do to get over it?
When do you usually think about your game? - During the commute to work, in bed, at school, in the shower, random flashes of inspiration?
Horror stories - Worst thing that has happen to you whilst writing or coding?
and anything else anyone wants to throw in.
I, personally, really appreciate a game a lot more after reading or seeing how much time and effort went into it.
Kinda like watching those behind the scenes takes for movies and video games.