I hope it’s okay for me to post this, even though I’m writing a visual novel, not a ChoiceScript game. I want to add a small romantic subplot to my visual novel. Because I have four important supporting characters who like the MC, I thought it’d be the obvious choice to have them as possible romance options.
I find it difficult to make some of my characters express their feelings. One of the ROs is very socially awkward, and another one is nearly emotionless. How can I realistically write romantic chemistry between them and the MC without making them act out of character? I already wrote a pretty decent confession and kissing scene for one of my more emotionally expressive ROs. I thought the scene had good chemistry, so I think readers deserve a scene with a deep emotional connection regardless of which RO they choose. I’ve never read a romantic story in which the RO is shy or cold, and I don’t have a lot of ideas about how the relationship would work.
The shy one will gain some courage and the cold one will develop more emotions because of plot-relevant character development, but their entire personalities can’t be re-written, and I don’t think anyone would want it either. The timeline of the story is only three days, and nobody changes completely in such a short time.
I’ve considered removing the two difficult-to-write characters from the list of romance options and only let the reader befriend them, but I feel like readers would think I’m biased in favor of the characters who get a romance. Also the ROs I can write with confidence are really weird people, so I’m worried that nobody would like them…