I myself have always been comfortable with my gender identity assigned at birth, so I can’t weigh in too much in that regard, but…
Reading through this whole topic and all of its replies, it almost feels to me like this is the kind of subject and theme where people might actually benefit from having a genderlocked NB or trans character.
What I mean by this: One of the strengths of genderlocked games is that they can fully lean into the details of the gender they’re representing without having to worry about coding extra variables and paths. And in this case, there seems to be so much variety in people’s experiences, gender presentation and wants/likes that if you want to make everyone happy, it might almost be better to dedicate an entire game to the subject.
Just to be clear, I’m not saying what you’re (@Doriana-Gray) doing it is wrong: better representation and making a genuine effort to listen to what people - and especially minority groups - want and like in a game and what makes them comfortable is always a good thing, and it’s always admirable. I’m just kind of musing on the intricacies of the whole subject here.
(Also, this is admittedly probably a subject that might be best suited for Are gender-locked protagonists an instant deal-breaker to you?, depending on where the conversation goes.)