Dawn of Heroes (WIP) (Updated 05/14/25)

Yes, him. Fire and Ice spell caster.

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It is meant to be Lugh, he came out looking like Hal Jordan.

The best I have generated for her is through MidJourney with the following:

AI Art Prompts For Santa Muerte

Marvel’s Taskmaster as a latina femme fatale with glowing eyes, Glowing eyes, metallic skull mask, Santa Muerte, fullbody shot, --ar 1:2

I just made this to make sure the prompt still works and it does.

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Thank you. Fixed.

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@Dvalor53 Here are the good Santa Muerte AI art that I think was good. (I used “Dream by WOMBO” AI art generator using the “Comic v3” for these images) Let me know if you want the link to the art generator or if you already know of it.

Santa Muerte art batch


















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@Dvalor53 Are you planning on adding new powers for the miscellaneous tab? If so, then here are some of the ideas I have for it. They could also be used as ideas for future games maybe.

Ideas

Gadgets (thermal and spectrum lenses/eye coverings, grapple gun, Nano or small scout drones, handheld hacking devices, etc)

Transformable Cape (similar to how Batman’s cape transform into a gliding cape on the fly or a jet cape)

Bulletproof Cape (not sure if this should be for Defense as a flaw option)

Imbedded Chip (fine with whatever function you put in for it)

Enhanced Multilingualism (includes all the known languages)

Lie Detector (whether tech or skill based and provides automatic skill check passes unless something blocks it)

Advanced Medical Knowledge (more normal healing ability if someone wanted to play as a normal or more normal Hero/Vigilante)

Scientific or Alchemic Knowledge (Science for Tech and Alchemy for Magic)

Martial Knowledge (being able to know specific fighting style for a more specific combat/power build)

Arcana Knowledge (extensive knowledge on things related to magics and synergizes with Alchemic Knowledge and help you cast Spells faster)

Construction Knowledge (helpful for building and managing bases and figuring the layout and weaknesses of unknown buildings)

Diplomatic (makes you more persuasive and knowing how to deal with people who think politically)

Intimidator (Boost in Intimidation)

Intellectual (Boost in Deduction and Recollection stats)

Marathon Runner (Boost in Speed and Stamina)

Gym Rat (Boost in Strength and Reflex)

Snake (Boost in Deception)

Watcher (Boost in Observation)

Eidetic (Boost in Recollection or auto passes for Recollection checks)

Edit: Can someone post a reply please so I can post something?

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I just woke up and feel nitpicky, so, sorry about that. But I believe, based on that description, that you mean “multilingualism” - bilingualism literally includes just two languages.

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This is how I imagine my 3 current MCs to look like in their playthroughs (or how I hope some of them will look like). Both Civilian and Vigilante personas.

1st MC: Zera Draken
Job: CEO

Civilian Profile

She is a woman who strive to maintain control by way of domination and protect what she treasures like how a Dragon treasures their hoard. Including people and close ones that she treasures. She was always so fascinated with dragons and things related to them that they even became her inspiration since they represented power, majesty, beauty, greed, domination and more importantly, rage. Since in most stories about them, whenever an individual incurs the wrath of a dragon, great chaos and devastation would happen on a scale that seem impossible for most mortal creatures to commit.

Once she’s gotten her powers, she was ecstatic once she saw that one of her abilities included fire! Though she was lacking in other category that some dragons have, she didn’t let that affect her much once she used the new inspiration that lightning strike gave her to build herself a suit to make up for the lack of features and abilities that she was missing. As a downside (though not to her) maybe because of her fascination with dragons, she became overconfident and even more greedy to the point where it would backfire on her at times and she became dangerously possessive once she became attracted to someone she likes and won’t show mercy to strangers that covets what’s hers.

Anti-Hero aka Tiamat (New Portrait 07/19/24)

Skills

Technical
Martial Art
Intimidation
Diplomacy
Observation
Deduction

Powers
Inherent

Super Strength
Super Toughness
Enhanced Endurance
Regeneration
Blast (Heat)
Telescopic Senses
Hyper Hearing
Danger Sense
Combat Instinct

Tech

Flight
X-Ray Vision
Night Vision

Magical

Healing (Heal Others Only)
Forcefield
Telekinesis

2nd MC: Nadia Silvre
Job: Factory Worker

Civilian Profile

A woman who’s smart as well as resourceful. While being a factory worker wasn’t what she was planning at first, she didn’t let that affect her curiosity and interest in fantasy and all things fictions. She had an interest in lore related to magics since she was little and while she kept that interest when she gotten older, that interest extended to lore and stories related to psychic phenomenon. Nadia also took up some martial training along with training in Spearmanship after seeing magic warriors type of characters in comics that used spears instead of the classic swords.

When that lightning struck her, her knowledge regarding magic and psychic immediately unlocked those same powers for her use. Though on a lesser scale then she would’ve liked as compared to the ones she read in comics and books, she’s sure that eventually, just like those Heroes and Vigilantes in the comics, it won’t take long for her to reach their level. Though probably because of her excitement on acquiring powers, she developed a rash and impulsive personality which is detrimental to someone with her intellect. If she doesn’t learn to think before she act, she’ll soon get bit by a Karma big enough to threaten her life and the lives of those around her.

Vigilante aka Platinum (Placeholder Portrait)

Skills

Martial Art
Technical
Parkour
Diplomacy
Recollection
Observation

Weapons

Spear

Powers
Inherent

Super Strength
Hyper Reflexes
Telescopic Senses
Danger Sense
Enhanced Endurance
Combat Instinct

Mental

Ferro Kinesis
Ferro Kinetic Flight
Ferro Kinetic Skin (Super Toughness) + Immovable
Forcefield
Mind Reading

Magical

Blast (Light)
Healing
X-Ray Vision
Night Vision

3rd MC: Luna Pride
Job: IT

Civilian Profile

This woman is someone who follows the Laws of the Jungle. But she makes sure the “weak” in that category are those who deserved it which includes those too weak or incompetent to even help themselves. Most people who interacted with her often say she’s more like a Wolf than a human and they couldn’t be more right. Her maned hairstyle just adds to her wildness.

She also follows some jungle laws that relates to how a wolf manages their pack. Thus she’s someone who will try and surround herself with potential allies and will often use unity and strength in numbers in most situations if she can. While she’s a Lone Wolf now in the Vigilante business since she has to be careful who she trust in human society, she doesn’t plan on staying like that for long. Gaining powers not only perfected her natural skills and abilities but also made her extremely deadly to her foes and people who targets her packmates. Making her a wild force to be reckon with.

Anti-Hero aka Fenrir (New Portrait 07/20/24)

Skills

Technical
Martial Arts
Parkour
Intimidation
Diplomacy
Observation
Deduction

Weapons

Claws

Powers
Inherent

Super Strength
Super Speed
Combat Instinct
Danger Sense
Regeneration
Night Vision
Enhanced Endurance

Tech

X-Ray Vision
Super Toughness (Armor)
Telekinesis

@Dvalor53 Can you consider adding hairstyle options including a mane like hairstyle (like in the Civilian image for IT Route) and some unique eye colors like red, purple, silver, etc if they’re not in-game already? I don’t remember if they’re already in-game or not since I was making these AI art at the time. And why wasn’t I able to pick the metal Flaw in the Forcefield power?

And I think you should also look at the mask options again, specifically for the Half Mask option. I looked it up and while the half mask you described sounds similar to Batman’s mask, the ones mentioned on Google are usually either mask that covers one side of your face or mask that covers your mouth. I think you should add those mask along with adding an option of a mouth mask that also covers parts of your forehead. Kinda like how it looks in my Night Wolf’s image.

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Tnx for the correction. I fixed it.

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Does the romance change based on job? Like ceo has Valentina and Kyra (the damn heartbreaker lol) do other jobs have different people? Which do you prefer?

If you mean job romances. CEO has V and Kyra, IT has A and Kyra and Factory Worker has Y. So, yes, it does change based on the job but the ROs involving your team members are always the same you just get a head start depending on who you decide to meet first.

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During the beginning of the game I chose to heal the lady bleeding yet my character is acting as if I chose “rally the people in hopes of saving both” saying stuff like “I hope they both made it” we should know the lady made it based on the player healing her.

Another weird thing if you pick regenerative powers the character still mentions addressing the wound even though the character should know his powers will take care of it.

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Shouldn’t Combat Instincts stop you, in some way, from getting hit by Pykrete? (when he breaks your Jaw)

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:thinking: This makes sense, I’ll try to remember to adjust for this.

Once more, solid point. I will see what I can do about that.

Hmm, I think my mindset was that combat had not started yet until that punch, which is when Combat Instincts kicks in. This is why Danger Sense does help here. However I guess I can look at this moment as an in-between state. I’ll fix that in the next update.

There were a few of those that I’m a really big fan of! #7, #13, #16 specifically. I’m big on her character having something that looks closer to armor and not so revealing. I’m big on non-revealing costumes on most of my heroes/villains, unless it makes sense (to me). Like Genesis doesn’t have armor and tries to connect to the magic in the air, so loser clothing that might be revealing makes sense (to me).

At this time, I do not plan on adding any powers.

I love the art for all them!

I do want to add more costume options, sorry I haven’t gotten to it. Since it is purely cosmetic, I have not been focusing on that.

I removed it when I brought in injuries reworked how the forcefield works. At the time I didn’t want to put in the extra work of turning forcefield on and off for individual attacks. If I remember to do it, that I might readd.

There are RO that are locked to your career. The characters largely are not interacted with outside of their career route as @Zarkrai points out. However your last question: “Which do you prefer?” makes me think that you were more asking Zarkrai for their preference per career, is that correct?

Thank you everyone for your feedback!

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If you mean which job do I prefer based on the ROs and not who I want to romance more, then it’s the CEO job.

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The artificial dragon flair option I mentioned regarding the helmet; the image I was thinking of was a helmet that looks like a literal dragon head somewhat but when I made this image after trying multiple times

Image

I decided that this looks perfect and this type of artificial dragon helmet suited this kind of game more than what I was thinking of.

Also, @Dvalor53 when I made the IT MC in one of my post, I didn’t pick Power Armor but I still got the option to pick Power Armor as a power source for the powers. Was that intended or a bug?

It is, that is how I’m fixing the power armor option not working: by making it always an option.

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I’m curious now, was there a bug for power armor not registering as being available then?

Will it overwrite some scenes? Like if I didn’t pick Power Armor but picked it as a power source, met Breaker first and when we get to the part where we’re trying to sneak into the lower levels, would it cause you to make a lot of noise cause it treated you as wearing Power Armor cause you picked it as a power source?

Another thing, custom alloy counts as metal for using ferro kinesis right?

There was somewhat but it only happened when you try to fully customize your powers. It’s been somewhat fixed now.

I know the power customization was bugged, I’m just curious as to what the actual bug was.