I’m coding my first game using this format, so I’d really appreciate any help I could get from all of you! I’m looking to try and place in items like a key to open a specific door. What I’m wondering is how to set that you have the key after you get it, and how to set the door to open when you have the key, but deny access if you don’t.
Should I be using “if” to do this like if key=true or something? I’m totally lost but I want to do this with a lot of objects, such as a raft you can find to get across a river if you’ve found it, but if not you have to go around or something.
Any ideas? Thanks in advance!