I do this thing where I like to take apart the choicescript games I have bought and look at their programming. I often download the scenes, and mess with them for fun. (I keep them on my machine for personal and don’t share with others, and have bought the games I take apart first)
But frustratingly the game (when running on my PC) hangs on the first *gosub bump “stat” # command, even if I have not touched the code nor changed anything.
How did you get these gosub bump things to work? Would it be possible to get it to work in a different choice script game? Why did you choose to use this method instead of another one?