Hello i’ve been learning about story telling and trying to use the mechanics of scriptchoice within that storytelling my problem i’m listing here is as follows:
my stat name will be looking like this
*create fame 0
this will go along like this for a while inside the game but i want the name to change after a certain point in the story like this
*create infamy 0
is it possible to change the name of the stat later in the story?
If you mean, “Will the variable ${fame} still be the same value when I use this method?” then the answer is yes. ${fame} displays the value of the variable “fame” - the “Fame:” and “Infamy:” text preceding it is just text that gets displayed as-is, not a variable.
Do you want the displayed name to change on the stats screen, or do you want the value of ‘fame’ carry over to a complete new stat called ‘infamy’ that grows separately from ‘fame’?
(asking because I can imagine a scenario in which one would come back to ‘fame’ at one point with its old value)