Objection 1: A back button or the ability to save cheapens choices.
Response to Objection 1:
The initial playthrough does not have these options, and so the weight of choices in it is not significantly affected. Having these options in subsequent playthroughs does not cheapen choices much more than the ability to replay the game already does.
Not for me it doesn’t. I don’t care how other people play their games, i play by excessively saving at every opportunity. I rather not just click trough the entire book to unlock a standard feature that most modern games have.
Objecton 2: Some players will be unable to resist using these options.
How is that mine or anyone’s problem? If someone chooses to use it then so be it. The whole spiel about cheapening choices is stupid. I would be happy if i could save when playing Fatehaven yesterday, instead of restarting everything because i mistook what stat choice affected.
No to mention you can save right now too, it’s just tedious to back up files after a while.
Why people arguing about basic systems most games have had for DECADES now and why does it even bother anyone. I guess it’s some sort of elitism or superiority feeling people get.
