The word chair is missing an “i” in the following passage.
Preston shifts in his char, motioning for you to come closer. “While you’ve been gone, we’ve had a time of it with dismounted cavalry across our front. In mass this time.”
The word chair is missing an “i” in the following passage.
Preston shifts in his char, motioning for you to come closer. “While you’ve been gone, we’ve had a time of it with dismounted cavalry across our front. In mass this time.”
@RedizE Are you planning to finish writing act 3 before going back and adding scenes that help flesh out and/or polish the story (e.g adding the POV’s from the Confederate’s side or adding more letters from the MC’s home/family)?
Found two more bug’s during my playthrough.
The MC’s unit strength doesn’t change all, when the story’s says the regiment’s has received reinforcements at various points after the battle’s around Spotsylvania and the march south.
The Regiment’s History stops updateing in the stat’s screen after Falling Waters for some reason.
The MC’s regiment has probably has became known either by name or reputation by General Lee’s officers in the field by the time the Army of the Potomac marchs south. Especially since it seems to have became the army’s leaders favorite unit, when they have to assign someone to carry out rearguard actions.
Thank you for the bugs!
I plan on finishing my last bit of act 3 that I have left; then going through and polishing everything up, adding more depth where needed, etc.
I think I’ve got some of the specializations figured out but am unsure of others if someone wants to weigh in.
Engineer: Good at constructing defenses and holding them
Sharpshooter: Good at picking off individuals and can use guns to maximum effect
Rapid Response: Good at responding to emergencies and quickly changing formation
Shock Infantry: ???
Light Infantry: ???
Heavy Infantry: ???
Shock infantry stands for assault infantry who settle matters with bayonets and take positions, basically grenadiers.
Light infantry appears to be for skirmishing actions mostly which do impact the rear-guards if used.
Engineering is for building, you settle the defense with sharpshooters, volleys, skirmishing and bayonets.
Defensive-oriented, good with tasks which require holding the line rather than aggressively taking fight to the enemy. For positional/deliberate/cautious style of fighting.
@RedizE Honestly, I think you have something great here. I don’t normally do WIP reads or reviews because normally there is a lot of things left unfinished but this just left me wanting the third act. The combat encounters felt dynamic. Every victory felt earned. There was a cool political element to it to break up the war. If I were to make any narrative suggestions, I would say maybe make the resupply mission to Washington a little more fleshed out. I played as a Virginia ex pat engineer that volunteered for the Union army on a basis of being a staunch abolitionist. I really liked when you added narrative descriptions of how the people my character was fighting sounded like him and the terrain looked like home. The best thing that this book does, I think, is handle the moral quandaries of war well from an officer’s perspective who is willing to do everything to win a war but still feels personal responsibility for every man that dies under him; where there isn’t often a clear right answer there is just living with the choices. Overall, I would say this is one of the better serious choice games I’ve read and I think it balances the highs and lows on the perfect line that makes the reader feel the weight without being too fatalistic. Great job. I’ll absolutely read the completed project when it comes out.
Thank you! I appreciate this a ton
Oh i know I run vetern regiments but tend to go marksman for the playthroughs I do but still at that point regiment doesnt truely exist anymore.
In the end it really does show the choices we make and the weight of them despite those two instances where we can get reinforcements.
@Harry1987 well that’s something at least lol and im glad its a favorite of yours but it does have me curious of a few things. One did you make the charge at mine run? The other big question is just how many officers remain? Is there a noticeable difference in the text of it all?
Can I ask whether us having a child or children comes into play at all in the current demo? Haven’t fully gone through the updates and haven’t seen any mention of it :[
You can get letters from them, but in the current build this is potentially blocked by having active romance. Hopefully it’ll be tweaked and the US Post Office can manage more than one letter at a time. :v
Haha Forlorn Hope Volunteer with 5% of your dudes left
no notable differences, it just kept repeatedly mentioning that i still had a big veteran core (even though the number just kept dwindling), no officers died i think? but whenever i had the chance to interact with an officer the choices were always morris, lynch, or winter, walton and atkins and gaines never reappears
also no, we didnt charge at mine run, my officer spoke out against it (last time i tried to speak for it in another playthrough, the offensive gets called off anyway so i thought it was just inevitable) and just eventually accepted by the overland campaign that that was the last time he can ever speak out against such assaults and just tried his best to make the most of it
In my current run despite casualties received the named officer core seems to survive and Gaines has been in a number of scenes so far.
I’m not American. I’ve never really had much interest in the American Civil War beyond the basics that as a History nerd I have.
But God this IF made me get an interest in it. Every battle, every death, every failure and every success. All of them felt real. The sheer visceral anger I felt when Upton’s column wasn’t supported, or when the Crater turned into a slaughterhouse of men, or when High Command refused to listen to even a single warning. Then the sadness I felt from realizing that all of this happened, and even if I’m reading it on a story that deviates from real history, a large part of it did happen, and so many people, my age or younger, died because of the stupidity and myopia of the high command.
This is one of my, if not my, favourite WIP, and even just IFs period. I always described it as Guns of Infinity but in the American Civil War, and it more than matches it. Surpassing in some places.
I’ve noticed that the unit information in the stats screen doesn’t seem to always update when changes to the regiment’s command structure are mentioned in the story. For example, if Lt. Atkins either leaves the army or get resigned to become part the Brigade’s staff, the stat screen still lists him as the leader of Company F.
Also what happened to Captain Reynolds of Company E? We never hear about what happened to him after the Army leaves Pipe Creek. His second in command, Lt. Parker says the men are always asking about him and his health after the Captain is evacuated due to his wounds.
Wait, the charge can actually happen? I thought it was something that is called off no matter what.
:: shrugs :: no idea i assumed it was still possible hence what was stated before had no idea at time it was called off no matter what if you didnt make the choice to voice objections as I had not explored those options and the persons numbers were so low that you would think the regiment would be officially absorbed or merged with others because of it.
Well binging this entire demo after hearing its update was out was a mistake. I blinked and 6 hours had passed by. I am most fearful of what more time I will lose when act 3 is finished and I similarly find an entire morning has disappeared.
Wonderful prose and writing, the actions and strategies felt intuitive and made sense. The results felt natural and expected based on what I had built and it really scratched that itch I so rarely get to truly have recognized of trying to maintain both immense successes while losing as few men as possible. Going from an elite roster of mobile forces no larger than 600 down to veterans no larger than 275 after nearly two years of fighting and seemingly holding the entire damned Corps from collapsing was immensely fun to follow.
This era tends to be on the edge of what period of history in the west I find most grasping and despite being on the wrong side of that edge. I dare say it has single handedly extended it. Even if I still am muddled as to the real intricacies of how such combat works tactics wise in comparison to more modern alternatives.
I hope to see it finished one day. With Lee sent running off and the men commanded to finally be allowed to go home with their head held high.
Whatever is left of them…
Is it a ship of theseus situation if almost every veteran that once built the core of my regiment gets replaced over time? Is it really the same regiment?