Zombie Exodus: Safe Haven -- set for release 10/28/16

@JimD If you ever hear Neil Degrasse Tyson explain how he’s able to like movies, it’s kind of close to my own views. Except I don’t know as much about science so I tend to have a bit less of a problem with that stuff. Really, the most important thing for me in sci fi is internal consistency and verisimilitude. I actually like sci fi a lot. It’s possibly my favorite genre, but modern day zombie apocalypses that make no sense are just so overdone that I tend to be more critical about them. I just want to see something new and interesting.

@Apillis Well, in warm wet climates the zombies would rot and fall apart fairly quickly.

@Apillis its a good idea yes and if you’ve ever read the book ‘World War Z’ alot of people had the same idea but they ran into some major problems

  1. Its 2014 a very large percentage of people live in cities and lots of them have never even been camping much can access the equipment needed to survive in a sub zero climate for extended periods
  2. The Norse and Inuit peoples may have survived there for long times but they never really had the extensive populations of warmer climates mainly because of limited food. Lots of people would end up starving
  3. Spring will come. Need I say more?
  4. You say you watch walking dead. Think back to most of the characters that died. They were usually killed by people. Zombies are a threat but the real problem? Other survivors. And the cold doesn’t stop them as easily.

@JimD love this storyline keep it up

@Shoelip Its true that many zombie apocalypse’s don’t make sense. Mostly on how every country in the entire world has fallen into complete chaos. If the only way to spread the disease is biting then it shouldn’t even be able to spread at a quarter of the rate that it usually does. The Last of Us had zombies that spread the disease through spores and bites, so that made sense how it spread faster then governments could respond (kind of). I most zombie stories though, the only way to get infected is to be bitten or scratched. There is no zombie-contaminated water unless the zombie’s blood is in the water. Even if someone were to contaminate all of the donated blood for hospitals, its unlikely that the pathogen would get out the front door. Keep in mind that if we apply reality rules to the zombies, it should take at least a day or two before they turn into a rabies-mad person who cant feel any pain. The injured hospital worker’s and patients would be put in contamination units and that would be the end of the zombie virus.

@Shoelip

I find the easiest thing to do is recognize that the movie/book is a work of fiction. As such, the author is allowed to change the laws of physics, chemistry, biology, etc., in their alternate existence. All I ask is that if the author turns of gravity (or any other part of science) that they act accordingly. Don’t tell me they fell to their death in a world without gravity. Because it doesn’t work like that.

@Apillis it’s difficult to answer your question without giving away a ton of spoilers. The main character (MC) will travel a great distance but that’s as far as I can say. Sorry, I know that’s not a satisfying answer.

What I can say is that there will be varied endings and I hope to try things differently in Safe Haven, and your idea for heading north may be possible.

@Shoelip I actually like the apocalyptic setting more than the zombie apocalypse. Stripping down civilization and rewriting the rules of survival allow for interesting scenarios and an opportunity to test moral decisions. You, NDT, and I think very much alike. I actually tend to write ZE without much explanation of how and why, since it isn’t as important as giving basic details and getting to the character development. I kind of doubt I will continue with zombies after Safe Haven is done.

@Farmboy thank you!

@God_of_Demonz I agree–the zombie apoc as written in most instances is far-fetched. I do like how The Walking Dead did it. Basically everyone is infected, and you turn to a zombie upon death.

@adjppm1227 I try not to bend the major laws of physics as going too far from normal just turns people away. It becomes science fantasy.

You should be allowed to have more than 1 pet

Not pets, domesticated animals for food , farming and protection. Maybe power also

The walking dead and Romero’s movie could show how zombies could spread. Hospitals, morgues and cemeteries would hot spots immediately. Family members and friends are easy prey. Then paranoia and panic will soon spread . Boom death of a city, town .
Bites, deaths, scratches, blood spray , diseases ,water could make zombies (depend on the movie)

@Shoelip Most zombie myths whether sci-fi or fantasy tend to have zombie “rotting” at a slower rate, made more so when they feed. So, the more densely populated, the more likely they will remain fed and active. I rather just wait them out in the cold where they’ll largely be immobile and starve, let their rigger’ (the reason they move so poorly) and freezing cold brittle their bodies more so until they’re breaking apart just by trying to move. So, sure, you can head to warmer climates where it’s more densely populated and more of them and hope to out last the rate that they’re rotting. Personally, I’d rather go north or into the cold mountains we’re there’s far less of them and more easily dealt with.

@Farmboy To be candid, I don’t care about World War Z’s suppositions (because that’s all any of this is). For instance…

“1. Its 2014 a very large percentage of people live in cities and lots of them have never even been camping much can access the equipment needed to survive in a sub zero climate for extended periods”

That’s largely and almost utterly ignoring what modern man has at their disposal. Hell, there are tents these days anyone can buy that can withstand below zero weather. This is also largely ignoring the adaptability and innate survival awareness many people have. Does this mean everyone will survive or has such intuition? Of course not, that’s a silly assumption. But it is nonsensical to just dismiss near entirely what a person may prove to be capable of in spite of their lack of experience. Adaptation is what enabled the human race to thrive after all. Using the fact people don’t camp that often these days almost feels like a complete cop out to me as to why modern man wouldn’t be able to adapt to the cold like their ancestors had to learn how to do for thousands of years. Again, will everyone be able to? Of course not. But simply dismissing the adaptability of the human race has prove to possess in cold climates, especially with all what modern man has at their disposal just seems silly to me.

“2. The Norse and Inuit peoples may have survived there for long times but they never really had the extensive populations of warmer climates mainly because of limited food. Lots of people would end up starving”

And lots of people are going to wind up being turned into zombies, and the living populations largely wind up scattering into small populaces. There’s your small populations.

“3. Spring will come. Need I say more?”

Actually, yes. Considering that’ll be months away (freezing weather alone up here in Minnesota starts in early fall and ends mid-spring, just because “spring” rolls around out here means a damn thing, less so the further north you go). Which means a much longer starving period for the zombies, which also means a longer period of making their bodies more brittle by the cold, which means the more they try to move in that freezing weather the more they try to force themselves to move combined with their rigger will break them apart. So, yes, just saying “spring will come” much more needs to be said, because in some places way up north, like in Canada or Alaska or in some areas of the Nordic countries–you’d barely even be able to tell there was a spring because there’s still freezing cold blowing through.

“4. You say you watch walking dead. Think back to most of the characters that died. They were usually killed by people. Zombies are a threat but the real problem? Other survivors. And the cold doesn’t stop them as easily.”

Who’s arguing that? I’m talking about keeping the zombie threat as a minimum. But, in turn, given how so many want to run south for “nicer climates”, that only further makes the northern areas less populated, which by simple deduction via the law of averages, dealing with other survivors marauding after you would be more minimal as well.

In fact, that just makes all the more sense of why going north is still the better way to go.

@Apillis So if we are going to handwave away decomposition, why aren’t we hand waving away their vulnerability to cold. If they’re moving, there’s energy involved, if there’s energy involved, there’s heat. At best they’d be cold blooded, capable of generating heat through motion, but unable to internally regulate it. This would make them far more resistant to permanent damage from the cold. Then again, what happens to human muscles that are chilled to room temperature? That can’t be good. Again, there are so many flaws interacting with each other that any attempt at scientific plausibility is ridiculous.

@adjppm1227 Disturbingly, many people seem not to need to accept it as fiction… Or at lesat don’t seem to realize how little the events have in common with reality. But that’s just getting back onto the topic that JimD wanted us to get off of when it inevitably ventured into religion. Before you ask me to explain how that makes sense, I already did, and it started to derail the thread.

I can’t speak for Jim, but what I thought was derailing the thread was the argument about the plausibility of zombie apocalypses, not the religion ref per se. Jim’s said all that needs to be said about the (im)plausibility of zombies as far as it relates to his game. The continued argument over whether it could happen and how in the real world is beyond-topic (to coin a phrase? Because it’s not exactly off topic, but it’s surely detracting from the WiP discussion).

So I’d suggest anyone who wants to keep arguing about it – as many clearly do-- start a separate thread. @Shoelip’s raised it enough times, and sparked enough spirited discussions, to merit its own thread.

I also intended to suggest that any comparison to theists’ arguments for God, while relevant, will probably derail that thread immediately, so might as well toss that straight to the religion thread. I can see how that came across as an implication that the religion ref was a bridge too far, but what I meant was that the whole could-it-happen(-in-Minnesota?) discussion should Get A Room already.

@cadro if I allow more than 1 pet, I’d never finish this game. It requires considerable coding and development (each pet has a personality). If I could clone myself, I’d add more options.

My thread was Havenstoned ™! Thanks @Havenstone for your eloquent redirection of the thread. I don’t mind some of the discussion, but it’s a never ending one akin to “my ice cream flavor is better than yours.” Of course, it’s vanilla.

Some of the debate did uncover my need to work on the zombie mechanics in my world, and it comes while I write the science background. I do have a friend who teaches physiology who is providing insight.

http://zombieexodus.com/ze2/web/mygame/index.html

@JimD
You have to work that in as an Easter Egg!

“A member of your group has violated the sacred law of the Safe Haven. Execution is a given. What method do you chose?”

A. Beheading
B. Firing Squad
C. Havenstoning

I can’t help but notice that as a con artist, when you meet Garret (the male mark) he’s referred to as a woman a couple of times and is even called Darlene when given the choice of what to do with the jogger.

@JimD Will the dependant child be a vital part of the storyline? In other words, if he dies, will it be a Game Over or will you still continue nephewless?
I also think a few more criminal vocational options would not go amiss. Ex. serial killer, mobster, drug trafficker, ect. The beta was very short but left me excited for the upcoming storyline and possibilities. Keep it up, JimD!

@CrossOver thanks for pointing that out. I’ll fix it.

@revanrulesrussia the death of the child will impose penalties, but only your character’s death is game over.

I am not sure how far I want to go with more class opportunities. I may add IAP for extra classes down the road but for now, all classes, professions, challenges, skills, and pets are locked.

Awesome. Keep up the great work, @JimD! I’m sure you have inspired many a writer to begin his or her own story.

Why is it that you can’t automatically be a technical wrestler when choosing the pro wrestler profession? Everything else is unlocked but the one I want haha.

@Derack – It depends on your stats. If you design your own stats perhaps it will unlock? I know it did for me when I choose that option instead of letting the profession dictate it. Not sure exactly what it wants in the stats, though… :-?

@Derack it is exactly as JTAL states, though I am revamping that part eventually (and all professions) prior to chapter 2. I want to allow choices to alter stats and skills a bit.