Zombie Exodus: Safe Haven, Part 3 - releasing 3/3/2022

Benton said and I quote looking at Gina, “Some of you I’ll keep for myself.” And according to Keith, “Women works as stress relieve” in Silverthrone militia. They are disgusting humans and creeps. A high empathy MC even noticed Benton stare at human like Zombie stares at a piece of meat.

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True. Either he is lying or he had a weird relationship with her because people can usually tell the difference between stares. Intense study or recognition is much different than sexually looking up and down a girls body.

@JimD an option to talk to people about this would be cool.

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Just curious where he mentions this. I can’t seem to find it in the game. Is it in a short story?

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Tbh even I don’t remember, but most likely during the times he came to MC’s camp and MC asked what roles they’ll have in Silverthrone militia.

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At least a reference on their highest skill would be nice. I also sometimes forget what they look like as well

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So do condoms just not exist in the SH world? I feel like there should be some clarification about that, seeing as no protection is mentioned in the game. I think it would be a bit more realistic if there were concerns about that from characters in the game.

Quick question, was discovering that it was the Marakovs who shot Tommy’s mother taken out? I vaguely remember when playing a long time ago being able to tell Tommy you saw them running out of the house but I can’t for the death of me figure out how to trigger it again. I had 83 athletics and 79 search but wether I peer through the window or run to the back of the house I can only make out their shapes and beard. It’s driving me crazy and I’ve restarted the game countless times

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Actually MC didn’t saw them. MC presumed they are Makarovs due to their heights and deduced it could be Makarovs after interacting with Kelly and learning they tried to break into MC’s house when MC went for supplies.

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Really?! No lie I spent HOURS restarting my game trying to figure out the right skill lol. I have no clue why I have a vague memory of coming back into Tommy’s house and telling him I saw them. Crazy, well thanks now I can actually push forward lol

If you romanced Jillian as a male PC, and she comes with you to the convenience store in Part 2, she asks you to pick up birth control.

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You can wound one of them if your athletics and shooting skills are high enough and you bolt straight to the back of the house. I forget if search was a factor but if you check out my guide, it has the stats and details.

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If you’re a Teenager romancing Madison and you have a nephew who interrupted the two of you back at the Hilltop and you tell her that she is your first, then shouldn’t the sex scene at the end of chapter 8 be MC’s First Time ever which may be something worth incorporating into the scene itself.

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I tried really hard to romance Madi as a teenager, but she always gets upset with me XD

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@JimD I am loving your supply usage to morale and allegiance code but I was wondering if you were going to add a second in command or quartermaster effect to supply usage sort of like how the cooks affect it?

What other effects will they have? Will the second in command help with training people? Will the quartermaster make supply recommendations based on usage or affect scavenging by telling people what to look out for based on our needs?

Also, your code implies only certain people will progress certain projects. Do other people affect the projects? For example, if I assign Gina to the gate, and give her say, Brody to assist her, does that count as complete or only 50%? What if we just assign Tommy and Driver to the Trench? Its just manual labor so I don’t see why we need our specialists for that. I would recommend having the code say something like:

*if (assigned_to_church = “reinforce Junkyard gate”) or ((assigned_to_gina = “reinforce Junkyard gate”) or ((assigned_to_madison = “reinforce Junkyard gate”) or (assigned_to_woody = “reinforce Junkyard gate”)))
*set specialist_count +1
*if (assignted_to_brody = “reinforce Junkyard gate”) or…
*set help_count +1
*if (specialist_count > 0)
*set task_reinforce_gate + (1 * specialist_count) + (1 * help_count)
else
*set task_reinforce_gate 0 *comment the help didn’t know what to do.

or for manual labor tasks like the ditch make the help *.5 the task progress instead of 1 unless a specialist is involved.

It is Kevin’s Junkyard where he grew up. He should know the ins and outs of things and be able to contribute to securing the perimeter just like the specialists, and find more things scavenging or cleaning up. So add him as a specialist for securing the perimeter, and give him a bonus when cleaning up or scavenging (while in the junkyard area)

Lastly, unless I am missing something, I don’t see the assignment success or failures affecting morale or allegiance. For example not having anyone on chores or watch duty doesn’t affect morale.

The Part 3 has been updated to include chapter 9. This update provides 300,000 words for your review and feedback. Currently, the game is sitting at over 430,000 words. As you can see, chapters 8 and 9 have quite a lot of content.

Please review the notes at the start of this thread. Mostly I am interested in continuity errors and suggestions on things you would like your MC to do in the game.

I have recorded all of the feedback people have offered so far. I am trying to finish the main game before I make edits. If you don’t see your edits in this version, it does not mean I ignored you. I track every single comment people make. I will get to them and really appreciate your feedback.

https://dashingdon.com/play/jimd/zombie-exodus-safe-haven-part-3-public-beta/mygame/

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Does anyone know how to increase attributes and skills to the maximum, for testing purposes?

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New character, enable full system. Then add as many points as you need. @black

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@VainCorsair I can only add 20 attribute points and up to 75 skill points I cannot add more than that.
points

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Having issues getting past the scene were madison is talking with MC and Riley about the medical facility after choosing my equipment it gets stuck on loading screen

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When scavenging the trainyard, despite the text saying I can take 17 items, it will only allow me to take 7

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