I thought back rob the Part 2 teaser and I’m wondering if creating a group of real bandits is actually possible. It seemed that most of the group preferred to keep their humanity when I had other plans. I’m looking at you, Woodster. It’s not like I said we should butcher old people.
Is a forming a group of loyal bandits and murderers possible? Having a group of benevolent, goodie goodies for a group might be okay for some playthroughs (albeit cheesy and usually boring) but I’d like be more inclined to run with a pragmatic, survive-at-all-costs group and possibly a group of ruthless killers over a bunch of huggers. I’d just really like a change of moral scenery. Too many times have I read about a survivor group (or even an individual) that the story is centered around that just seems to enjoy saving lives, doing the “right thing”, rejecting “evil” and just playing the “good guys.” Rick’s group from The Walking Dead is not a bad example of this.
How about an antagonist that plays lifesaver? That would be a nice alternative, like a doctor who wants find a cure because it’s the right thing to do. Imagine your gang of bandits going against a community of “good guys” instead of having to face a greater evil that makes you seem like a somewhat decent human (a group of pickpockets against sadistic serial killers) OR just having to play hero (“I may be a child murderer who kills little kids for fun and eats them, but I am not going to let those innocent tasty kids who I actually don’t care about die. I will protect them with me life.”)
I don’t know how everyone else feels about this. But there’s my two cents and some quarters.
What kind of group are more likely to create?