Zombie Exodus: Safe Haven General Discussion (Part 3 beta coming in December)

Benton can be captured in chapter 7.

4 Likes

I have read the comics so I’m familiar with why Negan is the way that he is, I just thought since this would be an MC who’s like Negan but isn’t exactly Negan I thought one could alter their reasoning for becoming a more ruthless or amoral survivor. One that believes they need to become a monster to protect their loved ones (in this, case the nephew) from any threat living or dead. In contrast to Negan who lost his wife as well as the other survivors he was traveling with, and is now or was forcing survivors to give up half of their supplies/produce to him.

. Brody: Hunting
Maddison: Hunting
Gina:Improving and maintaining camp/building
Woody:fishing or improving/building
Lopez: Watch Duty(he’s part of the military seems to be the best choice besides hunting)
Parker: Quartermaster(he seems the most qualified for it, compared to Nora & Kelly, and it stops him from whining which in turn stops me from wanting to strangle him.)
Rosie: Watch Duty
Kelly: searching for edible plants
Jillian: Scavenging or searching for edible plants
Rachel: Watch Duty
Dante: Scavenging
Bailey: Scavenging
Tommy:Scavenging
Driver: currently decomposing in the school with all the dead teenagers and Dillan
Reilly: cooking or watch duty
Nora: searching for edible plants/ guard duty if she wants to.
Jaime: Varies.

1 Like

So I got to ask how to capture Benton?

1 Like

Attack Keith’s group when prompted, afterwards Reilly and a few others will chase after them, bringing back Benton. Levels in firearms and/or close combat weapons are needed to succeed, I assume. Warning, I think Church will always die in a shootout.

All of this is off the top of my head, so don’t blame me if I’m wrong :upside_down_face:

3 Likes

Morality Question: Do you think most or some of the morals/ideals/codes of conduct we would have pre apocalypse are beneficial, applicable to survival post apocalypse ?(if so which ones?) Or do you think by losing that connection we have to society, and enduring more and more hardships, you would start to question the effectiveness of those ideals in this brutal and merciless new reality you find yourself in and stop using them ?

FYI: I understand no one could or would possibly know how they would act if they were in this situation, I’m just trying start a conversation on how you think you would act given the various threats and problems you will now face assuming you survive the initial outbreak.

4 Likes

Personally I think most of our ideal and codes of conduct would be beneficial in an Post apokalyptic world, since it will be very difficult to keep people alive, so theroratically it should be tried to keep as many people alive, as possible. Our laws today, at least in many cases, are made to protect the weak to make sure everyone is( or should) be treated equally. In a world where assumably 99% of humans are dead, preservation should be the most important mission.

But lets take a step into reality, after such an outbreak mankind is doomed to exstinguish, or at least sink back to the dark times, since most people are just to dumb to see the greater good anymore, to many people think only of themselves, so it will end in a survival of the strongest(not the fittest, brutal force will be the only thing that will matter for a while), which definetly is a bad thing for the woman out there. We are used to get protected by law, and with this gone, many females will end in a not really nice slavery.

It could make a difference, if there is a group, based on our morals, who has a good position and is working together from the beginning of the apocalyse, since they would be in a better situation than the raiding bands which will form themselves. And if this group is a to great risk for what is to gain, they might survive.

All of this is naturally based on the question, how long the apocalyse will last. If it needs up to 5 years for most of the zobies to rot into a state, where they are not a immediate thread anymore. Mankind might just fall back several hundred years in the evolution. If it takes longer the morality of society would be not so different than ours, I think, because only good structures without much turmoil(getting rid of dictators, dealing with revolts) would survive, or just no one and the earth is free from us^^

5 Likes

So I recently ran a new play-through with the delusions challenge, really loved it. But I had a few questions. Is MC aware that they are delusional/have some kind of mental illness? If so will there be an option in the future to admit this to someone/the group? Or will someone possibly notice MC acting strange/speaking to themselves (or in the MC’s eyes to Ray)?

I’m a bit new to the forums so I apologize if this isn’t where I’m supposed to ask and/or being off-topic from the above discussion.

7 Likes

I have a hunch that the answer is probably no. :thinking: I wouldn’t be surprised if, later on, once people start noticing, an MC with high Willpower will probably have the option to confront their delusions but whether it will be successful or not is a completely different question.

I think this would again be tied to the MC’s Willpower. An MC who does not meet the threshold will probably be incapable of realizing that something’s wrong…

Oh, for sure! :joy: I know in Part 1, your nephew (if you have the challenge) is one of the first people to realize that you’re kinda… acting a li’l weird. He’s probably too young to really think much about it though. Now that we’re moving into Part 3 with a pretty sizeable group (assuming you aren’t killing everyone), it’ll be very hard to hide the fact that you’re talking to yourself or reacting to things that aren’t actually there.

I’m sure @JimD’s got something up his sleeves to make the Delusions challenge fun and interesting. :stuck_out_tongue_winking_eye:

6 Likes

Yes, especially ones that would relate to conflict de-escalation. Any social animal (apes, dogs, chickens, etc.) will de-escalate before a fight breaks out. Ammunition, modern medicine, and able-bodied individuals are incredibly valuable resources during the apocalypse, and fights between humans are good at wasting them.
I also believe that within a group, a ā€œpecking orderā€ would develop.

MC (Jacob): Watch duty, Improving camp, teaching ranged, teaching leadership (group leader)
Bailey: hunting
Brody: Fishing
Dante: Foraging
Driver: Scavenging
Gina: improving camp
Jaime: Watch duty
Jillian: Hunting
Kelly: Foraging
Lopez: watch duty
Madison: hunting
Nora: Foraging
Parker: improving camp
Rachel: Scavenging
Reilly: Hunting
Rev. Church: fishing
Rosie: Scavenging
Tommy: Hunting
Woody: improving camp

1 Like

Thanks for the reply! That makes alot of sense! Now I’m wondering if an MC with high enough willpower to realize they’re delusional will have the option to scavenge for and use certain medicine to help keep in control

1 Like

In my opinion, I think we could lose belief in some of the morals and codes of conduct we would use pre apocalypse or even cease to use some of them entirely. Especially if you’re the type of person who sees it as their ā€œcivic dutyā€ to help your fellow survivors, I can definitely see this being taken advantage of and possibly resulting in the death of multiple group members. Not to mention the psychological effects, for example it’s easy to think ok find a defensible place with large walls and a secure perimeter. But what about survivors who have been living out in the chaos of the world for long periods of time and have frequently lost their homes due to outside threats ? Do you think those same morals are still applicable if you’ve haven’t been fortunate enough to maintain a stronghold and are in a position where you have no secure or permanent refuge or shelter to rest and recover in any way ? I feel like not having that sense of shelter and stability could result in the
dismissal of those morals and change your way of thinking about what’s the right thing to do ? or the proper way to do this ? to Will this contribute to my immediate survival ?

I don’t think people trying to kill you to get to your supplies would be that upset at the loss of their resources if it meant they can replenish what they lost in a assault that resulted in them getting more resources and possibly fulfilling part of what they just used.

I loved everything that you said but, I’m confused about this part are you saying that survivors that aren’t bandits, dictators or cannibals will be wiped out by inner conflicts which could allow the ā€œgoodā€ groups to flourish because the former would wipe themselves out ?

2 Likes

How do u get the leather jacket option in part 2?

I misunderstood your earlier post to be about the morals and customs within a group (infighting would certainly be detrimental to the group’s continued survival). About the people trying to kill you, I would think that it would depend on how much ammo/troops it’s taking to defeat you- and how prepared they are for a prolonged fight. Raiders attacking a seemingly-vulnerable camp would likely turn around if their intended targets turn out to be armed and fighting back.

Yes, I agree that a particularly unlucky group would be much more desperate and lose their fears and morals more rapidly. But for most people, it is only day 7 of the apocalypse, and certain MC types and people could have some time before their own morals undergo drastic changes (it’s not like there’s a switch being flipped in people’s brains).

I typically play as a military commander MC (the next statement could apply to any military/ first responder/medical professional MC), and I see him as saddened, but not shocked by what he sees, because he has seen similar horrors on duty. At this point, he is driven by his desire to meet up with the New Army and protect his nephew, as well as protect Tommy. He is also determined to skilfully lead (7 leadership) the group as it stands. There is plenty of time for those priorities to clash, or for him to make some less-than-upright choices to meet those ends.

How do you see your main MC?

3 Likes

My main MC is a college student and he’s the one I insert myself into in terms of personality and what decisions I would make based off of the choices that are presented to me. In contrast to my ruthless Con-Artist or my honorable & realist Combat Medic or my Psychopathic Surgeon. So how I envision this MC(really myself) is that I’m someone who sees anyone that isn’t part of the group (even though I don’t like how Church just followed us out of the city like he did and is now all of a sudden part of the group. I’m sorry but first impressions are very important and you’re failing to earn my trust right now by keeping zombies in your trunk) as someone who can’t be trusted until they’ve earned that trust.

I’m also not trying to be a hero, and save everyone and their momma who just so happens to be endangered by the apocalypse and bring them into the fold. (I’m not against recruiting people either I just think you need to be careful about who you’re recruiting instead of bring anyone, and everyone to your home.)My priority is survival but not by becoming a bandit and dominating everyone I come across and killing the rest. I feel that I need to acknowledge the threat other survivors pose or can pose, and be willing to kill those that threaten to take away what we’ve built. I’m not trying to rehabilitate the person or persons who just tried to kill everyone in my group or actually murdered people in my group and give them another chance to cause more damage if we were to imprison them.

2 Likes

My main MC is a police office who I have covered in scars. In my head cannon he wad horribly injured in the line of duty in some traumatic incident that cost him his partner and his looks but was saved through luck and the intervention of his fellow officers. Afterwards he put it upon himself to teach new recruits from his mistakes and help them be better than he was which is the result of his massive leadership skill. However he also learned to become a human weapon to prevent himself from ever being that vulnerable again or risk loosing a friend again. He is supposed to represent what it truly means to be a police officer which is to be an active and positive presence in his community and learn the stories of everyone who lives there and his first action is always to try and talk down perpetrators in to help someone from going down the wrong path. However if you make an active threat at his friends or loved ones that old trauma takes over and he will not hesitate to put down the offender even if other options are possible. I felt that sort of trauma and violence in a character that would otherwise represent the best in humanity is unique and enjoyable experience that I truly enjoy roleplaying.

2 Likes

My main Mc Army Infirmy is just a me in real life. If I was in a apocplyse he does what he needs but not overbroad. He will kill in self defense. But if things get reel bad he will rob not go overbroad.

A good exmpale is lyle and the one who shall aka benedict arlond. When I found out he was faking being blind I kicked them out since they tried to steel from me and my nepwhew I robbed them. In any other playthougrh I would have killed them or let stay with me. I was going to let them leave peacefully but they tryed to rob me and bacally my son.I had teach them a lesson but not kill them. He felt bad and I would to be to. But necessarry

2 Likes

I’m just finishing up my most recent teen playthrough and I just noticed my dog apparently died at some point? Granted, I did leave it for a week so I might just not remember (or it didn’t register at all) but does anyone know the specific points where your pet can die?

Edit: Mainly in Part 1, I’m very aware of when they can die in Part 2 :upside_down_face:

1 Like

Yep kind of that. Not necessarily good groups, but structured groups who stick together have, at least in my opinion a far better chance to survive such a conflict. But in this special situation, I think the chances for lasting are better for organized groups which have to travel least, so getting to a safe point early is a key feature.
As an example, a group of simple raiders, who do not produce but only take, first from what is left, afterwards from other groups , are in my point of view, very vulnerable. They have to move around, since whenever they plundered an area, they have to find a new one, with new conditions, and a chance to find dangers, a better organized group, or a Zombie horde in a though situation. So on long time I think they will perish, or change their ways, which is difficult enough even without mortal danger.

A group with a strong dictatoric leader on the other hand, may flourish for a while, as long, as this dictator is efficient enough, or charismatic enough. But people with absolute power tend to go to extremes very fast. So one day the leader will cross a border, he will loose a fight, so that the people will loose their faith in his leadership, or get killed in an ambush, successors tend to be not that good, when the last chief was a realy good one(good as able, charming, skilled and that not good as being a good person). Or a dictator will eventually cross a line, so that a revolution from inside will probably occur. In past times such organisations have been normal, but to most people today live in relative democratic ways and are used to this freedom, what you once have, you are not giving up to easily. Here I must admit, that I can only cover the view of people who are used to live in democracy, just because I only experienced this kind of view. In other countries this might work totally different.

5 Likes

I agree with your point, especially about the dictator group…
I take example from Mad Max universe, Immortan Joe was one of the fietest dictator, but his legacy won’t even last one term as no matter how organised his group was, his ruling will eventually draw his slayer, whether it is a hero or another dictator, Immortan Joe predecessor was a dictator as well until Joe defeat him :slight_smile:

A good nature group draw support from the Good Will of his/her followers, they aren’t aiming to build a dynasty based on fear or expansion, they could build a stronghold based on basic necessity that don’t draw too much attention, and they could easily evacuate if they have been invade by larger group with no obligation to stay out of pride … :slight_smile:

3 Likes

If the strong leader in question is self-aware, they would likely set up someone as a successor while the leader is still alive, lowering the risk of a coup or even anarchy. Of course, if they were self-aware, they would be a leader, but not a dictator :joy:.

My main MC typically teaches Tommy leadership in part 2-1, which not only boosts their respective leadership skills, but (I think) starts to set up Tommy as a viable successor in the event of MC’s death (this also dovetails nicely with his other goal of keeping Tommy from being consumed by vengeance). But then again, I haven’t really played him as a dictator rather than a commander.

2 Likes