Wyvern Soul (WIP created 29/12/21, updated 12/1/22 + character portraits)

Same! Peasant all day long babyyyy

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@Nick_Miller Thank you! I love the word whimsical :joy: It took me a while to figure out coding for the stat screen and I’m still planning to add to it and make changes. I am very proud of how it is right now, however! :smiley:

@Cingulum_diaboli Your background will make a good difference in the story. There are entire sections of the story that branch off that you won’t get from playing other branches. The rest of the prologue is essentially going to consist of your childhood in your background. Different characters that will exist in the story anyway can address your mc differently or recognize them due to their background e.g. being recognized by townspeople as royalty and having them respect you, or the same townsfolk being from your own hometown and knowing you personally.

I’m also toying around with the idea of introducing ROs in the background section of the prologue (before obviously having them introduced soon after in the present). This idea wouldn’t limit anything, it would just add extra content. You could still get in a relationship with a similar number of relationship points no matter what your background is. It would just mean you would have known a character in your childhood from one branch you wouldn’t know in the other.

And there are definitely pros and cons. E.g., It’ll be harder for a commoner to become literate than a noble or royal, but commoners will be more aware of the layout of the capital city and less likely to become lost than a royal or noble. A royal would also be more likely to get recognised than a commoner but a royal will have more connections, and so on.

Edit: 15/1/22 - added in character portraits and new ROs with character summaries.


Looking good! Can’t wait to see more of your work!

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This is pretty good for your first try…I especially like the customizations…I am looking forward to the next update…Well I encourage you to keep going on…And lol some people ganging up on @geldar …Well it was a bit confusing…But I figured it out by restarting and checking the stats a few times… Anyway good luck :+1:

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@Avid_reader Thank you!

@Ashten Thank you :blush: Just for better writing, what could I change to make it less confusing to you? Rather than having to burden you as the player to restart it and check stats. :thinking:


Well it’s not a burden at all…And I don’t wanna burden you by making this less confusing…As I said this is just a bit confusing…Not a problem…But if you would like to still change it then you can make the customization of our character before we choose the gender of that Ice guy/girl…This is just a suggestion…If you feel it’s a bit tiring to change…Then you dont have to…We don’t mind… Anyway keep going…


Ouch! That would make the years of confinement in that tower really boring for the poor commoner, so the vaunted literacy will come too little too late, if it does come at all. :worried:

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This is the most interesting thing I’ve read in months!
Please keep up the great work.
Thank you for a breath of fresh air.

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@Ashten “But if you would like to still change it then you can make the customization of our character before we choose the gender of that Ice guy/girl…”

@Ashten It’s definitely not too tiring to change! After all, these are the beginning stages of the story. I feel if the story’s customization is confusing because of the way I’ve set it out, I’d like to sort it. From a writing perspective, I struggle more to see it. So your feedback is invaluable, thank you. :blush: I’m definitely going to look into it and sort it out for the next update.

@idonotlikeusernames It definitely is! Nobles can also be illiterate, but it’ll be easier for them to learn to read. Royals will be literate due to their background and the lessons they would have had to take.

@Avadon_Smith This is a very kind post that gives me a lot of faith in my game’s potential. Thank you for the lovely comment :blush:


Pity we can’t all learn in the tower. So does that lock out the commoner from learning other things like magic until late game literacy comes or…?

This I do not follow, unless it is a function of money, but if the members of our new adventuring party can (optionally) teach the mc wouldn’t it be more a matter of aptitude and eagerness, so an intelligent and inquisitive commoner would learn it relatively faster than a bored noble?

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I don’t want to divulge too much information but you can absolutely learn things in the tower.

Nope. In the beginning prologue, magic isn’t important as it is later on. The reason for this is that the prologue focuses on building your personality. Stat building is included but isn’t as heavily focused on as it will be. Magic is also included- but doesn’t depend on your character background. Throughout the story, your MC will always have chances to learn magic.

It essentially is, being a limit on the type of lessons (you can have more than one) you choose. The MC noble is not from a rich noble house.

Definitely. But early on it is easier for a noble as they can be taught how to read by a tutor. Commoners won’t have those resources and will have to go out of their way to learn how to read. There will be different ways to do this- like with a higher intelligence stat. There are other ways as well, early on too, but I won’t spoil them for now.